Here it is!
Space Engineers for windows! Tested & Working!
PLEASE SEED)! If you like the game buy it and support the developer.
Thank you for downloading the
Space Engineers - Version v01.054.009 (Windows) You can find a trailer for Space Engineers
here.
This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.
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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with
Virustotal.
- Unzip the .ZIP file to your desired location and play.
Problems with errors or getting your game started? then check out this.
- MP Instructions can be found
here.
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Description:
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity. Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future. Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.
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Full change list:
Fixes:- fixed lag on server side when server was shooting missiles into asteroid- fixed glass issues in new mwmbuilder- fixed rotor displacement possibilitiesKnown issues:- we know about lights issues and we are working on a fixUpdate v01.054.007 - Bugfixing #1 (30/10/14)Summary:This week’s update includes the first batch of bugfixing. As we already informed you last week, Space Engineers is entering into a temporary stabilization period where we will focus only on bug fixing and stabilization of the things that are already in the game. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state.While waiting for the new features to come again in the game, it is a good time now, in case you haven’t done already, to start using and experimenting with the mods that our modders have created. For this, we have prepared a small video for you with selected mods created in Space Engineers.https://www.youtube.com/watch?v=u8qpLr11iBcList of Mods:- Industrial Thruster / Ecto Sage: http://steamcommunity.com/sharedfiles/filedetails/?id=318305397&searchtext=- SektanSky v1.0 / Sektan: http://steamcommunity.com/sharedfiles/filedetails/?id=305108339&searchtext=- Damageindicator / STORM: http://steamcommunity.com/sharedfiles/filedetails/?id=332491557&searchtext=- SANCHINCORP(hoverbike) / sanchindachi666: http://steamcommunity.com/sharedfiles/filedetails/?id=296661800&searchtext=- Automated Inventory Sorting / tyrsis: http://steamcommunity.com/sharedfiles/filedetails/?id=321588701&searchtext=- Gesture Pack / Virakotxa: http://steamcommunity.com/sharedfiles/filedetails/?id=303948455&searchtext=- Command Console Pack / kolt16: http://steamcommunity.com/sharedfiles/filedetails/?id=304571628&searchtext=- S Guns Rocket Launcher / Sektan: http://steamcommunity.com/sharedfiles/filedetails/?id=333093940&searchtext=- Docking Ring / Darth Biomech: http://steamcommunity.com/sharedfiles/filedetails/?id=294619787&searchtext=- SANCHINCYBORGS / sanchindachi666: http://steamcommunity.com/sharedfiles/filedetails/?id=296683251&searchtext=Features:There are no new features this weekFixes:- fixed major lag/freeze after drilling any asteroid- fixed groups disappearing when player left the server- fixed gatling gun damage is too soft- fixed assembler co-operate mod unchecking itself in multiplayer- fixed sound levels resetting after loading the map- fixed exploding piston after grinding it on small ship- fixed crash when exporting a model from the game- fixed crash when pasting grid with mods that you don't have- fixed advanced rotor staying in control panel- fixed various crashes when player was shooting- fixed mass blocks acting weird on dedicated server- fixed large reactor model being too small- fixed music issues when loading a map- fixed issues where player could not place a block- fixed performance drop issue with many turrets- fixed not being able to reload reloadable rocket launcher from the front- fixed emissivity for spotlight block- fixed issue with choosing reloadable rocket launcher in toolbar- fixed bullets having no visible particle effect- fixed placing light armor block under interior light on platform- fixed missing particle effect when player is welding- fixed remote control not working when ship flights over 250m away from the platform (DS)- fixed unfinished assemblers unmarked in production menu- fixed pressing "Y" shuts off all reactors regardless of ownership and sharing- fixed re-spawn ships not being deleted after logout- fixed connector keeps disconnecting- fixed missing aiming dot for missile launchers on large grids- fixed texture issue on small reactors- fixed question about ownership in re-spawn screen- fixed missing audio files message in logs- fixed joining issues when character died- fixed wrong size of the floating objects- fixed warheads exploding but doing no damage- fixed collision with attached parts in 3rd person view- fixed broken piston while deleting the top part in some situations (creative mode)- fixed master assembler pulling small amounts of material
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