Space Engineers v01.050.010 (Windows) | VIruz

seeders: 30
leechers: 4
Added on October 3, 2014 by VIruzin Games > PC
Torrent verified.



Space Engineers v01.050.010 (Windows) | VIruz (Size: 758.17 MB)
 Space_Engineers_v01.050.010.zip758.17 MB

Description



Here it is! Space Engineers for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Space Engineers - Version v01.050.010 (Windows) You can find a trailer for Space Engineers here.

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with Virustotal.
- Unzip the .ZIP file to your desired location and play.

Problems with errors or getting your game started? then check out this.

- MP Instructions can be found here.

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Description:
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity. Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future. Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

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Full change list:

Update 01.050.010 (03/10/14)- fixed slender man- fixed crash in modded character caused by different number of bones- fixed crash caused by meteors hitting asteroid- fixed crash when using unsupported characters in blueprint nameUpdate 01.050.009 (02/10/14)SummaryBlueprints have been added in Space Engineers. Players can now save their ship or station on a blueprint and paste it into their game. This was one of the most demanded features by the community, so we feel happy that it is finally in the game. We hope that players will enjoy this as well.Blueprints can also be uploaded and shared on Steam Workshop. They work only when copy/paste is enabled. At the moment, blueprints can be used only in creative mode, but later in the future they will be added for survival as well. Welders (both ship and character) will be able to 'place' blocks according to blueprints.http://www.youtube.com/watch?v=l0miB57itm4Features- Blueprints (F10, Ctrl+B)Fixes- fixed reduced distance for placing objects in survival mode- fixed issue when a dead player could still remotely control ships- fixed ore detector showing ore when owned by someone else- fixed mod api enums not allowed- fixed crash when changing ownership- fixed mod api - 147 script error due to 'the process cannot access the file because it is being used by another process'- fixed cockpit lockout after RCing a ship- fixed hand tools not working after RCing a ship- fixed colour palette resettingUpdate 01.049.009 (26/09/14)- fixed crash when joining multi player - fixed crash in input - fixed major audio crash - fixed issues with remote control on Dedicated serverUpdate 01.049.007 (25/09/14)SummaryThe G-screen layout has been completely recreated (custom tabs are still work in progress). A search box for the G-screen has been also added along with the antenna’s range visibility and the item spawning tools for world makers.http://www.youtube.com/watch?v=iHRMq3Hkc_4Features:- recreated G-screen layout - it provides easier and faster access to what you need- moddable categories for G-screen blocks and tools (can be edited in the new BlockCategories.sbc file)- search textbox in the G-screen to make it easier to find that one block- added antenna range visualization (under info tab)- added object creation for player-made scenarios (creative mode only, Shift + F10)- sensor is now able to detect voxels (asteroids)Fixes:- fixed crash in missile launcher shooting- fixed issue with multiple ships in one spawn group shooting at each other- fixed crash in modding API caused by ConfigDedicated.Administrators- fixed sync issues with damage application to blocks- fixed shifted jetpack animation on characters in multiplayer- fixed missing welding/grinding/drilling sounds- fixed player spawning twice in the world after remotely controlling a ship- fixed custom palette resetting after spawn- fixed issue when asteroids are not properly update when a lot of explosives go off near them- fixed ModAPI is no longer working for some namespaces- fixed cockpit inertia displayed wrong in 1st person- fixed timers execute one tab only- fixed collector not collecting 0 speed items- fixed G-Menu search-box reaction on shortcuts- fixed ModAPI ConfigDedicated.Administrators causes exception- fixed crash while starting remote control by sensorUpdate 01.048.021 (22/09/14)- Fixed scripting exploitScript exploit was hot-fixed, some scripts may stop working because we've been forced to disable one particular feature.This will be fixed asap and scripts should be working again soon.



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758.17 MB
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Space Engineers v01.050.010 (Windows) | VIruz

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All Comments

The game runs smoothly and I fully appreciate you uploading this, but one tiny problem I'm having. I start up the game with ease, everything runs smoothly except for the sound. I shrug it off as a glitch but I notice everytime I launch the game up it lacks all sound and music. After further investigation the sound and the music options are to 0. So I turn them up. This doesn't do anything however and I've tried several times. Best course of action?
Its a settings bug which happened before too and already reported on their official forums, you will just have to wait for the next update which are regular.
Thanks VIruz, you're a saint
It's all updated. If you read carefully, you'll notice I said the settings are all set to mute. When moved however, it won't have any effect and will be reset after next launch.
Ive said it many times before and I will say it again - what do you expect with early access? its being updated weekly so expect it to be fixed hopefully in the next release