Space Engineers v01.064.010 (Windows) | VIruz

seeders: 6
leechers: 6
Added on January 16, 2015 by VIruzin Games > PC
Torrent verified.



Space Engineers v01.064.010 (Windows) | VIruz (Size: 772.72 MB)
 Space_Engineers_v01.064.010.zip772.72 MB

Description



Here it is! Space Engineers for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Space Engineers - Version v01.064.010 (Windows) You can find a trailer for Space Engineers here.

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with Virustotal.
- Unzip the .ZIP file to your desired location and play.

Problems with errors or getting your game started? then check out this.

- MP Instructions can be found here.

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Description:
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity. Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future. Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

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Full change list:

Update 01.064.010 (09/01/15)- fixed issue with shaking landing gear on DS- fixed crash when character is sprinting- fixed issue with timer block control panel not workingUpdate 01.064.007 (08/01/15) – Sensor ownership recognition, View distance settingsSummary:Sensors can now detect ownership and distinguish friends from enemies. Also, we added the option to set the view distance in the worlds - this will help players to improve the game’s performance. Additionally, the max speed of ships can also be modified. Lastly, we have made some improvements for the Programmable block; from now on, it respects ownership settings and requires electricity in order to function.https://www.youtube.com/watch?v=VDdBDfmxMsIFeatures:- sensor ownership recognition (distinguishes friends from enemies)- new world setting: view distance (this will help players to improve the game’s performance)- added splash screen which indicates that the game is starting- moddable max speed for shipsModding guide for ship speed: http://steamcommunity.com/sh...es/filedetails/?id=371554858Fixes:- fixed issues with asteroid mining creating tiny pieces of asteroids near surface- fixed amount of uranium in default respawn ships so that they are able to work in infinite worlds - fixed drilling memory leaks- fixed blueprints menu issues- fixed issue with clients not able to see the changes in the script- fixed particle effect for meteors- fixed advanced world settings menu layout for supported resolutions- fixed handler executes even after the script has already ended- fixed ore detector detecting ores better- fixed asteroids getting smaller in distanceProgrammable block changes:- added Projector to guide- removed actions from ingame scripting- removed adding, and deleting items in inventories, only transferTo and transferFrom is possible- transferTo and TransferFrom respects conveyor system- programmable block can access only shared blocks- when ownership is changed, program needs to be recompiled- programmable block needs power- updated emissivity for programmable block- added icon for run action- removed system.Timer- fixed issue with get block with name - fixed crash with structs- fixed crash with static methods and variables- fixed critical component set wrongly for programmable blockUpdate 01.063.008 (03/01/15)- CTRL+Z and CTRL+Y in code editor works when keys are pressed for longer time- fixed crash to desktop in programmable block- fixed crash when executing script- added display to components for programmable block, changed critical component- script is not executed when programmable block is incomplete/turned offUpdate 01.063.007 (02/01/15)- fixed crash in asteroid field generator (duplicate entity ID)- fixed issues with in-game scripting



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Space Engineers v01.064.010 (Windows) | VIruz

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