Changelog:
Improvements Localization! All in-game texts rewritten and now we can upload external txt language files. Also we created GitHub repository with language files, so anyone can help us to translate the game on any language! (And correct our English) :) Localization Guide Starting planet is always terrestrial type Now you can select starting ship from the several proposed variants Now you can set waypoint relative to another object. It is useful for docking or to keep formation of your fleet Added new module, Corner corridor (it replaces corner frame) Added new module,2x1 adapter (like 2x1 frame but solid) New chemical engine visual effect Recoil force of each cannon increased in 10 times so now it is more noticeable, especially for light ships Projectiles now transfer its kinetic energy to target (objects will be pushed away by incoming projectiles) Now preview of module will have green or red color when it can be or can't be placed When you give movement order for your ship, default direction of waypoint will be equaled to current direction of the ship Added default hotkeys for solar panels (O - Open/Close, P - Switch Direction) Added default hotkey for mining laser (1 - Toggle) Added default hotkey for grabber (Space - Toggle) Added default hotkeys for turrets (2 - Toggle manual control, 3 - Toggle range visualization, 4 - Toggle auto mode) Hotkeys for modules now highlighted with yellow color Added new button to command modules: Direct solar panels - Once activated, all solar panels on the ship will be directed in front direction. Useful in order to align solar panels from left and right side You may display HP bars for all your ships by pressing H key (can be designated in options), it allows you to quickly check which parts of your ships need a repair Mining laser no longer damages asteroid during mining (it prevents asteroid destruction before resources will be extracted completely)Fixes Cargo Gate now have correct collider so it can be attached properly Your ships no longer unfolds its solar panels without your order Hotkeys "Alpha 1-9" now have correct names (1-9) If ship will be destroyed, it will remove its waypoints Corner and 2x1 Frames now have correct collider Waypoint handle no longer can be hit by cannons You no longer can control your previous ships after you pressed respawn button in game menu Now when you click RMB (in order to clear build mode) the ship will not got movement order Fixed this error: "The energy icon stays empty after moving all energy from a power storage, even when recharging"