Celestial Command v0.514 (64bit Windows) | VIruz

seeders: 6
leechers: 3
Added on November 26, 2014 by VIruzin Games > PC
Torrent verified.



Celestial Command v0.514 (64bit Windows) | VIruz (Size: 58.45 MB)
 Celestial_Command_v0.514.zip58.45 MB

Description



Here it is! Celestial Command for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Celestial Command v0.514 (64bit Windows) You can find a trailer for Celestial Command here.

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with Virustotal.
- Unzip the .ZIP file to your desired location and play.

Problems with errors or getting your game started? then check out this.

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Description:
Celestial Command is a realistic sandbox space game which unites real space flight, real orbital mechanics, and all the fun of classic space action games. We want to show how games about space actually should look, without silly vacuum friction and the maximum speed limit. As in the real world, everything in this game is in continuous motion in orbit.

Realistic Orbital Mechanic
This game is not about silly vacuum friction and maximum speed limitation. It is about real physics and orbital mechanics like in the real world! Get to know with orbital maneuvering, launching satellites and protecting planets from asteroids.

Fully customizable Ships
You can build your own ship part by part. Each part of the ship is individual, it has own functions and parameters. Therefore, abilities of your ship are completely dependent on the modules from which it is assembled. You can build small explorers, large industrial ships, carriers, defence satellites or whatever you want.

Ship Management
All resources of the ship are limited. Including fuel, energy, ammo and parts for repair, so store them and use them wisely.

Command a Fleet
You are not bound to the single ship. You can build as many ships and space stations as you want. And you can switch between them anytime.

Seamless Star System
Explore a procedural world filled with planets, asteroids, space stations and other fun stuff. The world of the game is completely seamless, you can zoom out from your ship to the whole star system.

Gather Resources
Survey asteroids for useful resources, extract it from planets or salvage wreckage of defeated enemies.

Multistage Production System
The extraction of raw materials is not enough to build a new ship. You need to process raw materials in special facilities to produce parts that are required to construct ship's modules.

Fight the Enemy
Build various types of devices to fight against enemies. Cannons, lasers, rockets, shields and other useful devices.

There you can explore the procedural world, find the resources, build any type of ships or space stations which you want, command your fleet and fight with enemies. The game is 2D, so it is pretty easy and fun to play, but we implemented unique graphic style, which allows it to look like 3D with modern lighting and effects.

Also, the game has now been in active development, so if you are interested, check out our development blog for new features and future plans.

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Full change list:

- Major Improvements and Changes gameplay - New ship starting with the engines for quick start - Added support Mac Minor bug fixes and Improvements - Now Resource connectors CAN not be connected to A Storage Which is not A Part of this or Any docked ship - some people CAN not start the Game, "Start Game" button do nothing, now it Should be fixed. - Now When the ship is Falling Apart DURING the Rotation, each of separated Parts inherit the angular Velocity, Inheritance of linear Velocity now Should be more correct - Sometimes, When the ship falls Apart active, the display of orbital Trajectory is jumping from the ship to active One of the separated Parts, now it is fixed and Trajectory always Displayed for the active ship v0.51: Major Improvements and Changes gameplay - Now radars Creates only One marker per detected ship, INSTEAD of Creating A Bunch of Markers for each module of the ship - Radar's Markers now Changes Their color and form ACCORDING to the Faction and type of the associated Object - When Several nearby radars Detects the Same Object, Object have only this One marker, INSTEAD of Several Markers per each Radar- Now you CAN Click on the marker to select associated Object - Now When you start to Building A module, drones All of the active ship automatically Takes an order to finish the module, so you no longer need to manually Give These orders - Added A new Weapon, Energy Pulse Cannon Minor Improvements and bug fixes - When you Press "New Ship" button, the new ship Will be Placed in Random Point around the ship , this should lower a chance that it will be destroyed right after creation. This is temporary Fix, later the Process of Building A new ship Would be more correct. - If the Current ship WAS Lost, control Will be switched to another ship automatically after 3 seconds - Backround music now have the Maximum playback priority and it is not Interrupted When the Game is filled with A lot of sounds - Now you CAN not Give the drone an order to Build the Same module Multiple Times - Now you CAN not Give the drone an order to "Build myself" or Build One of the starting modules Which is Already Built - Redesign of Developers and Options Panels- Redesign of Early Access panel in the right-bottom corner of the main menu screen - Multiplayer button is Temporarily disabled - Exit button from ingame menu, now returns you to the main menu , INSTEAD of Close Application - Fire cone of large Turret lowered from 120 to 30 degrees and turn speed from 30 to 12 degs



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seeders:6
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Celestial Command v0.514 (64bit Windows) | VIruz

All Comments

Awesome game gonna pick it up on the steam sale,thanks
Thanks mate, fixed