7 Days To Die Alpha 8.3 Cracked-3DM [VIPER666]

seeders: 50
leechers: 5
Added on May 29, 2014 by Viper_666in Games > PC
Torrent verified.



7 Days To Die Alpha 8.3 Cracked-3DM [VIPER666] (Size: 573.68 MB)
 7.Days.To.Die.Alpha.8.3.Steam.Edition.Cracked-3DM573.68 MB

Description

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Updated version 8.4 available HERE

Crack provided by 3DM.

Changelog
Official Alpha 8.3 Release NotesAdded Added schematic required to learn how to craft iron armor. There is a schematic for each piece Added book to learn leather crafting & leather armor. The one book teaches you all leather armor piecesChanges Updated to Unity 4.5 which resolved many known 64 and 32 bit crashes and freezes Changed tuned pipe bombs and rockets and their damage to players, zombies and structures Changed hardness of concrete/cobblestone, metal and their resistance to explosions (Joel) Changed land mines so they can be scrapped Changed reduced chance of finding books Changed reduced crafting time for sharp stones Changed reduced repair time of anything using metal strips Changed only one book can be found in book loot group instead of 1-2 Changed reduced air drop loot to a maximum of 6 items instead of 9Bug Fixes Fixed Non feral zombies hone in on the player non-stop and is harder than feral mode. Fixed conflicting recipe with barnwood & red wood planks Fixed a pipe bomb would destroy a water block, which could then be picked up as a dropped item Fixed bug that decals weren’t showing Fixed problem that explosion destroyed land protected doors Fixed helmet model for Iron helmet now uses swat helmet and leather helmet uses a cowboy hat instead of a cloth item Fixed garage loot container size to be same as regular cardboard boxes Fixed Shift clicking on a recipe in the recipe list will swallow items if it’s already full Fixed zombies don’t take damage from land mines Fixed plant shader for cactus models to accept fog Fixed campfire particle system to not have smoke appearing far outside of the model


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573.68 MB
seeders:50
leechers:5
7 Days To Die Alpha 8.3 Cracked-3DM [VIPER666]

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All Comments

Playing on LAN in all the other versions, every time the server crashed, my brother and I loaded back and and we both would load identical inventories (either his or mine, basically like loading the same characters) even though we had different usernames. Anyone else get that/able to duplicate or am I missing something?

Edit:I found a file containing the player id's, and though we are 2 players on 2 computers, it only shows one player entry with an ID of 90071996842377217. Is this number manually set-able or managed within the server only?

Edit #2:I see this number corresponds to steam player id numbers. Since this is the standalone version, to fix this issue would be to download a cracked steam based version and play from there instead (for anyone who wants to fix it now). I believe this is still a steam exclusive and the steam-free version was a crack as well, so maybe you could check in to see if there could be a variable added in to allow custom id selection within the .ini file, like how the username works?
Thanks Viper for uploading these, this is much appreciated and one cool game.
Ummm this is the steam based release but to play it on LAN you need the steamworks patch/crack SmartSteamEmu.
I was talking about previous (non steam) releases with that bug, your very own releases in fact.

("Playing on LAN in all the other versions...")

Sorry probably should have been more clear on what I meant.

Edit:SmartSteamEmu lets us choose steam id's, even generate it based off of the username....this is EXACTLY what I was talking about. You sir, are a badass and have my permanent respect.