Warcraft 3-Reign Of Chaos and Frozen throne

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Added on January 13, 2009 by in Games > PC
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Warcraft 3-Reign Of Chaos and Frozen throne (Size: 1.12 GB)
 Warcraft III Reign Of Chaos Keygen.exe11.3 MB
 Warcraft III - The Frozen Throne - serial.txt51 bytes
 War3TFT_122a_English.exe55.92 MB
 [Disk1]Warcraft3- Reign Of Chaos.iso610.97 MB
 [Disk2]Warcraft3- The Frozen Throne.iso464.08 MB
 Readme.txt114.27 KB

Description

Install Instructions:



1. Install full game ([Disk1] Warcraft III -Reign Of Chaos.iso + [Disk2] Warcraft III - The Frozen Throne.iso).



2. Update, drag War3TFT_122a_English.exe from the included Patch directory to the warcraft install directory

then click on it and it should update by itsefef.



3. Play and Enjoy it.



--------------------------------------------------------------------------

WARCRAFT III: THE FROZEN THRONE VERSION HISTORY

--------------------------------------------------------------------------

--------------------------------------------------------------------------

Patch 1.22

--------------------------------------------------------------------------



FEATURES



- The game no longer requires the CD to play.



- There is now a replay auto-save feature in the options menu. Replays

are automatically saved to the "replay" folder.

- The game is now automatically saved in the event of a potential

disconnect. These saved games are placed in the "save" folder.

- Player color selection can now be limited by the number of players in

the game using an option in the "Advanced Options" screen during game

creation.

- Added an option to always show unit and building health bars.

- You can now enable and disable the display of minimap signals

from players and other observers using chat commands:

/showminimapsignals and /hideminimapsignals.

- Added a new in-game cheat "maxfps" to limit the maximum frame rate to

the given number. Example: "maxfps 30" will set the maximum frame rate

to 30 FPS.



BALANCE CHANGES



HUMAN

- Scout Tower repair rate changed from 12 to 20.

- Knight damage increased: Attack cooldown changed from 1.50 to

1.40 and base damage increased from 25 to 28 (Average damage is 34).



UNDEAD

- Increased Ziggurat base armor from 1 to 5.

- Reduced the build time of the Necropolis from 120 to 100.



NIGHT ELF

- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.

- Increase the experience gain from Dryads from Level 2 (40xp) to

Level 3 (60 xp).



FIXES



- The cooldown on unlimited usable items (example: the staff of

preservation) now persists after the item is dropped or traded.

- A cooldown exploit with potions has been fixed.

- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled

off.

- An exploit bug in which items could lose their cooldowns when transferred

between heroes has been fixed.

- Fixed DotA-specific sound effects on Intel Macs.

- Fixed sound falloff on Intel Macs. Distant sounds should now still be

audible.



MAPS



- New maps from contest winners:

- (2)MeltingValley

- (2)RoadToStratholme

- (4)CentaurGrove

- (4)TidewaterGlades



--------------------------------------------------------------------------

Patch 1.21b

--------------------------------------------------------------------------



FEATURES



- The game no longer requires the CD to play.



--------------------------------------------------------------------------

Patch 1.21

--------------------------------------------------------------------------



FEATURES



- The game now runs natively on both PowerPC-based and Intel-based Macs.

- Player can now view frames per second using the "/fps" chat command.



FIXES



- Fixed a timing problem with the game on PCs with dual-core CPUs.

- Fixed a crash that could occur with the Frost Breath ability.

- Fixed a crash that could happen in multiplayer games.

- Fixed an exploit that could happen in multiplayer games.



Important Note on Patching for Mac Players: The file layout inside the

game folder is changed significantly by Patch 1.21. As a result, in order

to be able to install the Frozen Throne expansion from CD, you must

install Reign of Chaos first, then install Frozen Throne from CD, and then

patch to version 1.21, in that order. If you patch to v1.21 and then

attempt to install Frozen Throne after that, it will not install

correctly.



MAPS



- New maps:

- (2)SecretValley

- (6)BomberCommand

- (4)LostTemple (RoC)

- The 4 Forest Troll Berserkers by the natural expansions now drop Level

2 Permanent instead of Level 2 Charged items

- (4)TurtleRock

- The 4 Ogre Warriors along the outer pathways now drop Level 2

Permanent instead of Level 2 Charged items

- (6)GnollWood

- The 4 Gnoll Brutes by the central Item Shops now drop Level 2

Permanent instead of Level 2 Charged items



--------------------------------------------------------------------------

Patch 1.20e

--------------------------------------------------------------------------



FIXES



- Fixed an exploit that could happen in multiplayer games.



MAPS



- Replays saved with older versions of a map are no longer compatible.



- (2)TerenasStand

- Added some trees to high ground above Red start location to prevent

a siege unit attack imbalance.

- Replaced Mercenary Camp type from Village to Lordaeron Summer.



--------------------------------------------------------------------------

Patch 1.20d

--------------------------------------------------------------------------



FIXES



- Fixed an exploit that could happen in multiplayer games.



--------------------------------------------------------------------------

Patch 1.20c

--------------------------------------------------------------------------



FIXES



- Fixed a crash that could happen in multiplayer games.



--------------------------------------------------------------------------

Patch 1.20b

--------------------------------------------------------------------------



FIXES



- Fixed a crash that could happen in multiplayer games.



--------------------------------------------------------------------------

Patch 1.20

--------------------------------------------------------------------------



BUG FIXES



- Fixed a Bug that disabled Spirit Walkers from resurrecting other Spirit

Walkers.



MAPS



- (6)WizardsRetreat

- separated two creep camps near both corner starting locations to

prevent them from calling each other for help when one is attacked.



- (6)Gnollwood

- separated two creep camps near merchant buildings to prevent them from

calling each other for help when one is attacked.



- (6)BlizzardTD

- Fixed phase-shifting units to behave normally when attacked.



- (12)WormWar

- Fixed a bug that causes player worms to become immobile after using

powerups while respawning.



--------------------------------------------------------------------------

Patch 1.19b

--------------------------------------------------------------------------



FIXES



- Fixed a crash that could happen in multiplayer games.



--------------------------------------------------------------------------

Patch 1.19

--------------------------------------------------------------------------



MAPS



- (2)Echo Isles

- Added ranged creep to expansion goldmines.

- Replaced both Fountains of Health with Mercenary camps and changed

the creep composition so that they're not all piercing attack.

- Replaced the mana fountain with a Market Place and changed the level

3 perm item drops to level 3 charged items.

- Replaced one Troll Trapper with an equal level Ogre to the all troll

trapper green camp next to each start location.



- (2)Tirisfal Glade

- Added a tavern to each side of the map, reduced the level of the creep

that guard the Mercenary buildings as well as the level of the items

they drop, and reduced two Orange creep camps and level of the item

drops.



- (4)Turtle Rock

- Opened areas of the map to help alleviate strong choke points that

favor ranged unit combat.



- (4)Broken Shard

- Replaced the 4 center orange camps with 4 green camps.

- Replaced two ranged units with two melee units to the creep camps

guarding the Goblin Merchants.

- Increased the Orange camp levels near each start location and added

an additional item to each of those camps.



- (4)Hellfire

- Reduced the creep level on the two middle Red creep camps.

- Reduced the creep level on the East and West Goblin Laboratory creep

camps.



- (4)Stonecold Mountain

- All creep with the ability to possess units have been removed from

this map.



- (4)Lost Temple

- Added a few trees to all the start locations to ensure better

balance of lumber harvesting for all races.



- (4)Twisted Meadows

- Changed the level 4 charged item drops at the Goblin Merchant to

level 4 permanent drops.



- (6)Sunrock Cove

- Added pathing room around Goblin Laboratory and removed the clump of

trees in front of the Goblin Laboratory to enhance game play.

- Lowered the goldmine creep camp from Red to Green

- Pushed Blue's West ramp further from its start location.



- (6)GnollWood

- Removed all Gnoll Assassins from the Goblin Merchant creep camps,

replaced with Gnoll Brutes.



- (6)Typhoon

- Fixed Red and Teal start locations to be closer to the goldmines

like the other start locations.



- (6)Silverpine Forest

- Removed the Tavern from all start locations

- Can now path across the center of the map, added a Tavern to the

center of the map.

- Reduced the Item and creep levels of the 4 Red camps in the center

of the map.

- The 6 center goldmines have been reduced in difficulty of creep

camps.



- (6)Dragonblight

- The two center creep camps have been pushed away from pathable area

to prevent accidental attacks.

- The players alliance settings have been changed to favor 2v2.



- (6)Moonglade New Map File

- Two center creep camps and buildings have been removed.

- Added two taverns to the center of the map.

- Opened up all chokepoints

- Added some trees to all start locations to help harvesting.



- (6)Everfrost

- Added a few trees to Yellow and Teal start locations to ensure

lumber harvesting balance.

- Added ground Anti-Air units to the East and West Red creep camps.





- Bonus Maps Added to Battle.net

- (2)Shrine of the Ancients

- (2)Terenas Stand

- (4)Phantom Grove

- (4)Deathrose

- (6)Everfrost

- (6)Sunrock Cove

- (6)Emerald Shores

- (6)Duststorm

- (8)Full Scale Assault

- (8)Hurricane Isle

- (8)Cherryville

- (10)Skibis Castle TD

- (12)Worm War





BALANCE CHANGES



Items

- Creep-dropped item sell prices have been standardized. Items of the

same level will now generally sell for the same amount.



Undead

- Skeletal Mastery research time reduced to 30 seconds from 45 seconds.

- Skeletal Longevity research time reduced to 15 seconds from 30 seconds.

- Exhume Corpses research now costs 75 gold / 50 lumber down from 125

gold/ 100 lumber.

- Destroyer armor reduced to 3 from 4.



Orc

- Spiritwalkers now have the passive Resistant Skin ability. This

causes some spells such as Cyclone and Slow to have a much shorter

duration when used on a Spiritwalker. Resistant skin also grants

immunity to certain other spells such as Polymorph and Possession.

- Ensnare duration reduced from 15 seconds to 12 seconds.

- Batrider hit points reduced to 325 from 400.



Night Elf

- Tree of Life build time increased to 120 seconds from 110 seconds.



Human

- Human Towers (Guard, Cannon, Arcane and Scout) now gain 1 armor per

masonry upgrade, down from 2.







WORLD EDITOR CHANGES



Trigger Editor

- The "Image" category and actions now appear after the "Item" category.

- The "Ubersplat" category and actions now appear after the "Unit Group"

category.

- Fixed script generation errors when using the "Terrain Pathing Is Off"

function. This is now a Boolean function.

- Fixed script generation errors when using variables of the following

types:

- Attack Type

- Combat Sound

- Damage Type

- Effect Type

- Pathing Type

- Sound Type

- Sorted lightning type presets.

- Appended "Cliff" to cliff terrain types, to distinguish them from

non-cliff terrain types.

- Renamed "Life Drain" and "Mana Drain" to "Drain Life" and "Drain Mana",

respectively.

- Cleaned up the name, grammar text, hints and/or sorting order for the

following trigger functions/calls:

- (Boolean) Environment - Terrain Pathing Is Off (was Terrain

Pathable)

- (Unit) Event Response - Damage Source

- (String) Game - Ability Name

- (String) Game - Ability Effect Art Path (was Ability Effect Art)

- (String) Game - Ability Effect Sound Name (was Ability Sound)

- (String) Hero - Hero Proper Name

- (String) Trigger - Trigger Name

- (Real) Lightning - Red Color of Lightning

- (Real) Lightning - Green Color of Lightning

- (Real) Lightning - Blue Color of Lightning

- (Real) Lightning - Alpha Value of Lightning (was Alpha Color of

Lightning)

- Cleaned up the name, grammar text, hints and/or sorting order for the

following trigger actions:

- Environment - Change Terrain Type

- Environment - Turn Terrain Pathing On/Off (was Turn Pathing

On/Off)

- Floating Text - Suspend/Resume

- Floating Text - Permanent/Expires

- Floating Text - Change Color

- Floating Text - Change Lifespan

- Floating Text - Change Fading Age (was Change Fadepoint)

- Floating Text - Change Age

- Game - Enable/Disable Selection (was Enable/Disable Select)

- Game - Enable/Disable Drag-Selection (was Enable/Disable Drag

Select)

- Game - Enable/Disable Pre-Selection (was Enable/Disable Pre

Select)

- Image - Create

- Image - Change Color

- Image - Change Render State

- Image - Change Render Always State

- Image - Change Above Water State

- Lightning - Create Lightning Effect (was Create Lightning Effect

At Points)

- Lightning - Move Lightning Effect (was Move Lightning Effect To

Points)

- Lightning - Set Lightning Effect Color

- Unit - Add Classification

- Unit - Remove Classification

- Unit - Issue Drop Item Order (was Drop Item On A Point)

- Unit - Issue Move Item In Inventory Order (was Drop Item In Slot)

- Unit - Issue Give Item Order (was Drop Item On A Unit)

- Unit - Damage Area

- Unit - Damage Target

- Unit - Decrease Level Of Ability For Unit

- Unit - Increase Level Of Ability For Unit

- Unit - Set Level Of Ability For Unit

- Ubersplat

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Warcraft 3-Reign Of Chaos and Frozen throne

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