Timber and Stone 0.9 Beta

seeders: 21
leechers: 1
Added on April 4, 2013 by zuseruskiin Games > PC
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Timber and Stone 0.9 Beta (Size: 20.74 MB)
 Timber_and_Stone_0.9b.rar20.74 MB

Description

Timber and Stone 0.9 Beta



Change-log:

[New Professions] Tailor – Tailors are the crafting profession that works with raw fibers and leather to provide cloth resources, basic armors, and rope. Their tools include a loom, and shears. Trader – Works with traveling merchants to negotiate trades. In order to barter, your trader must meet with a merchant in your hall. They will then work out a random number of trades which will be presented to the player for final approval. The trader will gain experience from this regardless if the trades are accepted or not. Also important to note, the more time a merchant spends waiting for a trader to meet him, the less likely they will be able to come to agreements when negotiating. Herder – your animal husbandry worker, requires a bit of player interaction to get started, then they’re as self sufficient as crop farmers. Right click on an animal you wish to domesticate, it will then follow your herder. Next, you should lead the animal into a fenced in area. Right click again, and you can release the animal for domestication. Once released, the herder can start to gather resources. Like farming, it takes a while for the animals to become ready to be “harvested”. You can gather hair, eggs, feathers and wool. You can also slaughter the animals, which provides the same resources as hunting, but is quicker.[New Resources & Gatherables] Cloth - Created from wool, cotton, or flax fiber. Variety of uses including bedding and torches. Shears – Used by the Tailor and Herder professions. Cotton – Another non-food farming product, used to make cloth. Wool – Obtained by hunting or tending to Sheep, Forager and Herder respectively. Torch – Torches can now be equipped in the off-hand slot for all professions. They are crafted by carpenters or engineers, and require wood, cloth, and animal fat. The recipe provides 2 torches. Shepherd’s Crook – Necessary when herding and moving livestock.[New Structures] Loom Straw Bed Medium Table Large Table Wood Chair Fence Gate Ballista[resolved bugs] Training dummy setting (Infantry). Saplings don't turn red when set for chopping. Put out Lamp Posts relighting after restart. Migrants spawn on water. Rope crafting glitch. Chicken & Boar walking on water. Stone Forge suddenly gobbles fuel.

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20.74 MB
seeders:21
leechers:1
Timber and Stone 0.9 Beta

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0.9.1
Thanks so much will seed