Here it is!
The Forest for windows! Tested & Working!
PLEASE SEED)! If you like the game buy it and support the developer.
Thank you for downloading the
The Forest - Version v0.08 (Windows) You can find a trailer for The Forest
here.
This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.
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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with
Virustotal.
- Unzip the .ZIP file to your desired location and play.
Problems with errors or getting your game started? then check out this.
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Description:
As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator.
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Full change list:
- First pass at infinite weapon upgrading! use collected items to upgrade your weapons. Use teeth, feathers and glass shards to improve weapon speed and damage.- Cloth/fire upgrading system added – add cloth to your weapons and set them alight- Stealth gameplay! Lowered vision range on enemies and gave them a smaller cone of vision.- Bushes will now hide player from enemy vision when crouched!- Player now less visible to enemies at night – unless lighter is out, making him more visible.- Covered in Mud will now correctly conceal player making him harder to spot by enemies.- Lowered range that enemies can hear player when walking/running- Stealth kills added! If player attacks an enemy from behind with rock or axe type weapon and enemy is unaware of player it will be an instant kill- Enemies will bash away bushes looking for player when hidden from them- New cave explorer model added to cave (hanging)- New cave explorer model added (crushed)- Better death theme (less grating)- High detailed plane doors added- Better looking log held model- Improved building memory usage- Improved HUD memory usage- Heads can now be cooked on fires to create skulls- New pick up item added: Skull- New craftable item : Club (skull plus stick)- You can now pick up and use enemy clubs- Picking up items in quick succession will now display a number for how many were collectedall collected items now have message appear- Improved previous weapon switching system to be more reliable- New buildable item: Chalet Style Treehouse- New buildable item: Meat drying rack- New buildable item: Bonfire- New buildable item: WalkWay- New buildable item: Small animal trap!!- New buildable item: Gazebo- New buildable item: Defensive spike barrier- New art for body stumps (decapitated head, leg, arms)- Cannibals eating dead bodies now takes longer- Chicory and coneflower plants are now collectable- New Craftable item: Energy mix (chicory plus coneflower)- Eating Coneflower will restore a small amount of health- Eating Chicory will restore a small amount of energy- Raccoon group behaviours added- New raccoon animations added, walk, trot, improved idling, overall raccoon animation speed increased- New craftable item: Headbomb (head plus bomb)- Fixed door on medium cabin- New animal added: Deer! Deer will turn towards approaching player, eat grass, run away from player and more- New crafted axe model- Crafted axe now requires rope to build (Rock,Stick, Rope)- Improved motion blur quality,stability and memory usage- Fur! Raccoons and rabbits now have fur shading- Improved look of lizard armour- Improved bird reactions to player, should fly away when you approach- Increased fog ranges- Reduced clipping of player arm in body when looking down at self- Removed deeper cave dead positions. Waking up in cave will now always be reasonably close to surface- New detailed rope model added, along with new curled rope pick up prefab- Tweaked pacing of daytime enemies- Less blue enemies in upper parts of caves- New lizard skin inventory model (replacing scaled lizard mesh)- New inventory item : Tree sap! can be collected from trees, can be used in weapon upgrading/crafting- New tooth model and texture- Improved pickup system. Will now pick up closest item you are looking at- Increased chance of meds and torches in suitcases, lowered chance of tennis balls.- Improved look of alpha selected items in inventory(feather, herbs)- Torch now displays amount of charge left in inventory tooltip- Inventory herb models replaced with more realistic versions- Fixed issue where weapons would swing a second time if you clicked again during early part of swing- Randomized size of animals- Cave lakes, collision,lighting and layout improvements- Added more randomness to plane crash possible locations- Flashlight no longer auto equips on pick up, needs to be manually selected from inventory- You can no longer pick up rabbits, you need to catch them in trap first Note: Due to changes with how saving works on some items old saved games will no longer work with this version.
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