Galactic Civilization S® III (3) [RePack] [RUS / ENG] (2015) (v.1.1) by U4enik_77seeders: 0
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Galactic Civilization S® III (3) [RePack] [RUS / ENG] (2015) (v.1.1) by U4enik_77 (Size: 6.01 GB)
DescriptionGeneral information: ■ Release date: May 14, 2015 ■ Genre: Strategy (Turn-based / Grand Strategy) / 3D ■ Developer: Stardock Entertainment ■ Publisher: Stardock Entertainment ■ Game Version: 1.1 ■ Publication Type: RePack ■ Language: Russian ■ Language: English ■ Tablet: enclosing (ALI213) System requirements: ■ Operating system: Windows® 64-bit 8.1 / 8/7 ■ Processor: 1.8 GHz Intel Core 2 Duo / AMD Dual-Core K10 ■ Memory: 4GB ■ Video Card: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later) ■ Sound Card: DirectX 9.0c compatible ■ Free space on harddrive: 10 GB [spoiler="■ Features repack:"> ■ Do not removed not recoded ■ Established Update1.1 from ALI213 ■ Installed on crack VK.com/GalCiv3 ■ RePack by yours truly ( U4enik_77 ) [spoiler="■ A list of changes for the current version:">Galactic Civilizations III - Patch 1.10 Features Added Steam Workshop support for uploading and downloading ship Templates Added Steam Workshop support for uploading and downloading Custom Factions Added 2 new Difficulty levels: Easy and Incredible (much like My wife) Added support for Custom map games Multiplayer Enabled pirates in Multiplayer Added A "No Tech brokering" Game Setup option (this setting Blocks of trading techs Unless you Discovered it, ie: you CAN not tech TRADE A Got you in A TRADE) Fixes Fixed A Multiplayer desync When Asking for peace Fixed A Multiplayer desync from some battles Fixed A Multiplayer desync When Sending A constructor Rally Point A to A Fixed crash When two Systems Both Attempted to add Notifications at the Same time Fixed crash A Multiplayer When being Awarded A constructor from an anomoly Fixed an Issue with missing Trails movement on some ships Fixed crash When Updating A steam stats Updated version to the miles Issues Fix sound and sound memory leaks Fixed A bug / exploit WHERE if you Asked for enough from the AI Would it overflow and forget ITS value, giving you everything it has for free Fixed an Issue WHERE CAN you Offer more credits per Turn to the AI than you CAN Actually Pay Fixed Game Within A Game crashes in the ship designer Fixed an Issue WHERE players Could use Rally Points to ignore range Limitations Fixed an Issue WHERE ships Explore couldnt if you didnt have A Home planet (like at the begining of the tutorial or Campaign) Fixed an Issue WHERE ship desings Would be broken if They Were Saved with A in the name Decimal Fixed an Issue WHERE Sometimes Game Reports Would not be Submitted to the Universe A Fixed desync When Humans Were traidng with each in Multiplayer Other Fixed an Issue WHERE ship movement Forecasting Times Were inaccurate Fixed an Issue WHERE Custom Race Homeworld does not display correctly in Diplomacy Report screen Fixed crashes Fixed an Issue WHERE the AI Would not Take over if A human left A Multiplayer Game A Fixed crash in the crash reporting tool (this is Just A Joke, do not send in Letters) Fixed crash if WAS A Multiplayer Game Abandoned while there Were Multiple popups in the popup queue for the Game About to be Destroyed, Which Would crash once unhidden They Were Fixed Several crashes, hangs, and missing UI When Would A peer Disconnect DURING A Multiplayer Game Setup A Fixed crash When loading A save A Game if corrupt exists Fleet Fixed crash in Race trait tooltip Caused by A User making an insanely Long list of modifiers in mod A trait, Which the fixed USED String formatting for the tooltip Could not handle Moved awarding the ship until after the battle When encountering pirates at an anomoly Fixed the Mega resort for the Drengin Fixed an Issue UP WHERE the Chairperson Could be listed Twice if the chairbeing defies the UP Fixed ship definitions for missing ships A Fixed desync When the AI Considered Requesting peace Fixed Ranfer, Destroyer and Battleship blueprints Fixed some Issues with the Krynniac Jihad specializations A Fixed bug with Food Distribution That Made it unbuildable Fixed an Issue WHERE you Could Get Images blank after downloading Content from Steam Workshop Fixing A crash if your ship design Changes list before you Open the ship designer for the first time, like if you are A Multiplayer Game playing with A Custom Faction That is not your own, with ship Custom designs That are not your own Fixed an Issue WHERE Race the trait That Gives first free Improvement WAS Able to incorrectly Award as an ongoing project to be the Item awarded. Since this is impossible it prevents the item from ever clearing, and it also prevents any other manufacturing from happening. Basically This locks out the planet from being usable Ever to the AI. Fixed an Issue WHERE restored session Faction Custom Data WAS getting culled or improperly overwritten Fixed an Issue WHERE govern Wheel Sliders (Player, Colony) Were not being sent over the wire and Saved for non-HOST players in MP Sessions Added 'isLocalPlayer' check to Prevent 'you have Insufficient Resource and CAN not Build That thing' notification from Showing up on Other Player's notification Lists Fixed A stuck Turn after A human planet is invaded by the AI Fixed A crash Merging large groups of ships A Fixed crash That CAN Happen When encountering pirates in anomollies Fixed crash in Which the AI WAS Able to Find A way to Get A Certain Improvement Hub without Any type Neighbor Improvements Unlocked Fixed the Merchants trait Ideology The Mutations Colonization Event is no longer global Fixed bug with the lobby window WHERE Custom Faction icons from One Player do not Appear to Other players Balance You CAN not select food and growth modifiers as A Custom Faction if you are playing A Synthetic Race anymore Rush Costs are now modified by the Turns remaining You CAN no Yor Long stack assembly projects beyond your Population Cap Request Constructor Button Currently builds A Basic constructor constructor latest INSTEAD of AI The AI is now better at Hub Building Improvements in good spots AI Will now make use of Preferred defense type When researching When Building and ship blueprints. UI New cinematic Camera system for watching battles, the Michael Bay edition (That in every time A ship explodes I imagine That Michael Bay is on it) Added A new UI Medium Size Added A new UI Normal Size In the That error popups Come up When you fail to colonize A planet or declare War on another Player, it now says why do not you CAN These things (eg UP resolution prohibits this, this Player is Immune to War, etc.) You CAN Get to now the Manual from the games main Page You CAN now Get to the Wiki from the games main Page Added the ability to review the Game Added an option to Show That design are over Mass (for modders to Fix Their ship designs if we change Mass values) Updated the text in the popup When changing the Difficulty galaxy to be more clear redid the Count Turn victory condition to be more clear and have it based on more Relevant information (Faction power) Enter / Esc Key Shipyard now closes the screen like it does for Other Screens Added Raw Production Breakdown and entry to the planet wnd Yor Colonies Show Pop Cap Synthetic INSTEAD of Food in the planet wnd If you do not have Resources required for A ship it still Shows up in your Shipyard, But it is greyed out If tech trading is Disallowed by UP A resolution, the tech Category entry Show Will still up in the Interaction wnd, But disabled and with A tooltip Saying Which UP resolution is Preventing tech trading. While A galactic Event is active, the Notifications list on the Side of the main game wnd will show the name of the active event and how long it will be active for (if applicable). Mousing over the entry Will Show Bonuses Granted by the Event That Fleet tooltips Tell you how many moves They have remaining Updated planet textures When attempting to load A map, it now Proper Shows the text in the title and delete prompt Added A new ambient music track [spoiler="■ Installation:"> ■ Run setup.exe , to install distribution of the game ■ Play If you install the game started up in English: ■ Go to the folder installed games ■ Find the folder "Fonts" ■ Activate turns both files ( 4115417.ttf , setup.exe ), set. Related Torrents
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