Digital-Tutors - Introduction to Modeling in 3ds Max

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Added on August 15, 2013 by idiotrukurin Other > Tutorials
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Digital-Tutors - Introduction to Modeling in 3ds Max (Size: 3.08 GB)
 background.jpg809 bytes
 CarShellCover_Bump.jpg364.14 KB
 CarShellCover_Diffuse.jpg413.7 KB
 CarShell_Bump.jpg1.19 MB
 CarShell_Diffuse.jpg1.54 MB
 Front_Reference.png975.48 KB
 Profile_Reference.png1.2 MB
 SpoilerFinsREV_Bump.jpg308.57 KB
 SpoilerFinsREV_Diffuse.jpg524.01 KB
 SpoilerFins_Bump.jpg308.58 KB
 SpoilerFins_Diffuse.jpg520.96 KB
 02_begin.max324 KB
 03_begin.max176 KB
 04_begin.max176 KB
 05_begin.max184 KB
 06_begin.max220 KB
 07_begin.max364 KB
 08_begin.max380 KB
 09_Begin.max400 KB
 10_begin.max440 KB
 11_begin.max524 KB
 3ds Max Files.mxp2.21 KB
 CarShellCover.psd2.48 MB
 CarShell_Main.psd6.96 MB
 SpoilerFins.psd2.36 MB
 SpoilerMain.psd4.31 MB
 01_Introduction_and_project_overview.mp414.45 MB
 02_Working_with_Geometry.mp4117.89 MB
 03_Working_with_Splines.mp471.85 MB
 04_Smoothing_Workflows.mp466.17 MB
 05_Organization_and_Hierarchy.mp478.17 MB
 06_Setting_up_reference_images.mp464.93 MB
 07_Blocking_in_the_car_shell.mp4139.22 MB
 08_Adding_detail_to_the_car_shell.mp495.64 MB
 09_Modeling_the_tires.mp464.38 MB
 10_Modeling_the_wheel.mp4112.22 MB
 11_Modeling_the_screw_head.mp468.73 MB
 12_Assembling_the_wheels.mp488.99 MB
 13_Modeling_the_springs.mp4140.07 MB
 14_Adding_tire_tread.mp488.33 MB
 15_Modeling_the_frame.mp485.71 MB
 16_Modeling_the_carriage.mp4130.86 MB
 17_Modeling_the_spring_connectors.mp4108.28 MB
 18_Assembling_the_suspension_parts.mp4128.44 MB
 19_Mirroring_the_suspension_parts.mp448.15 MB
 20_Modeling_the_spoiler.mp470.84 MB
 21_Connecting_the_spoiler_to_the_frame.mp456.31 MB
 22_Modeling_the_bumper.mp480.89 MB
 23_Modeling_the_car_shell_cover.mp4140.82 MB
 24_Modeling_the_antenna.mp4116.37 MB
 25_Blocking_in_the_remote.mp477.23 MB
 26_Blocking_in_the_control_knobs.mp487.39 MB
 27_Modeling_the_remote_surface_detail.mp4114.57 MB
 28_Cleaning_up_the_geometry_and_organizing_the_scene.mp4114.25 MB
 29_Assigning_basic_materials.mp4109.98 MB
 30_UV_Basics.mp491.02 MB
 31_Texture_painting_overview.mp4102.1 MB

Description

http://www.digitaltutors.com/tutorial/1180-Introduction-to-Modeling-in-3ds-Max-2014

Software used
3ds Max 2014

What you will learn
We'll begin this 3ds Max modeling tutorial by looking at the various types of geometry available to you. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient.

We’ll also take a look at several modeling tools, including polygonal tools like extrude and the swift loop tool for adding resolution, Spline modeling techniques to create smooth surfaces, and many other tools and techniques as well. We’ll take a look at using a smoothing or subdivision workflow and use modifiers to help shape our models.

We’re going to take a slightly different approach to this introductory training, in that we're not going to talk about all of 3ds Max’s modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process.

If you have questions on a specific tool, try doing a search and you're sure to find a lesson on it. Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable for you.

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Digital-Tutors - Introduction to Modeling in 3ds Max