Aliens Colonial Marines v1 0 142 incl Bug Hunt DLC FLTDOXseeders: 0
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Aliens Colonial Marines v1 0 142 incl Bug Hunt DLC FLTDOX (Size: 4.97 GB)
DescriptionAliens: Colonial Marines v1.0.142 incl. Bug Hunt DLC (c) SEGA: Cracked by: FAiRLiGHT: Release Date: 21-03-13: Packaged by: FAiRLiGHT # of Options: N/A Type: Content: Patch Number of archives: x This release includes support for the following DLC : Bug Hunt DLC Update changes: 3/18/2013 Update General * Improved texture resolution * Various visual improvements * Added mouse smoothing to options menu * Fixed crashes tied to launch and motion tracker * Added additional safeguards to better protect save data * Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party * Addressed several scenarios under which players could spawn without a weapon * Changes to better prevent audio from sometimes cutting out during end of mission cinematics * Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow * Smart Gun animation now properly tracks targets * Addressed some instances where Xenos would display erratic animations * Increased light radius for player's shoulder lamp * Adjusted aim assist to better reflect player input * Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances * Addressed issues with players not spawning into a level properly * Fixed a marine player invincibility exploit * Resolved several instances where players could walk or fall outside of maps * Addressed an issue where Ripley's Flamethrower (bonus content) would sometimes fire continuously without player input * Fixed an issue that could cause localized text to sometimes display incorrectly * Addressed an issue where weapon ammunition was not always highlighted properly * General user interface improvements * Miscellaneous bug fixes Campaign * Tweaked enemy and friendly AI to be more aggressive and responsive * Modified campaign difficulty to account for improved AI responsiveness * Improved enemy collision detection regarding doors and Power Loader * Addressed some issues that could cause improper warping for co-op players * Various tweaks to address instances where NPC characters would not always properly navigate to objectives * Players will no longer bleed out immediately when downed in a Power Loader Versus * Fixed issues that could cause clients to report inaccurate results and statistics * Addressed instances where a map would appear to "pop in" when loading into a new match * New Xeno appearance customization added * Multiplayer teams should now correctly auto-balance between rounds * Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10 to 20 seconds * Fixed issue where certain multiplayer challenges would not unlock properly for all characters * Crusher pick-ups now correctly appear as highlighted for clients 2/11/2013 Update General * General user interface improvements * Various performance improvements * Fixed issue where a door may not function properly if a Xeno was killed while opening it * Addressed issue where players could become stuck in a close encounter after killing a Lurker that had pounced them * Fixed collision issue where bullets would not pass through certain open doorways * Fixed an issue related to clients incorrectly interrupting Xeno melee encounters * Addressed an issue where doors would sometimes not open properly * Addressed an exploit where players could melee while throwing a grenade or placing a claymore * Fixed some collision detection issues that could result from a close encounter * Prevented campaign pop-ups from appearing outside of campaign Campaign * Fixed an issue that could prevent NPCs from getting on the elevator in the Sulaco * NPCs no longer attempt to open doors while being welded * Fixed issue where Raven could sometimes pass through welded door * Implementing a message to warn players that campaign progress will be overwritten if they try to start an offline campaign game from within the co-op campaign UI * Adjusted the distance between players before they're warped to the location of furthest player in co-op * Fixed issue where torch would sometimes appear incorrectly to co-op clients * Fixed issue where difficulty could sometimes become stuck incorrectly after switching modes * Fixed issue where co-op player would not recover properly after being saved from a close encounter * Fixed issue where Russian players could not drop into a co-op match in some missions * Updated late-game close encounter moment to disable player input, which could cause them to become stuck Versus * Resolved issue where campaign Motion Tracker could incorrectly in multiplayer loadouts * Fixed issue where clients would sometimes be invisible after spawning in No Hope in Hadleys * Multiplayer teams are now randomized (parties excluded) if percentage difference in scores is greater than 15% * 'Switch Teams' option removed from the Pause menu * Corrected issue where server and client could get out-of-sync when switching out of a power-up while firing * Fixed issue where controller would vibrate during the scores screen if Rage ability was active upon match end * Fixed issue where Cloak ability would not conceal the Lurker when walking or jogging * Corrected bug where clients appeared to spawn outside of world before match start * Removed placeholder text from appearing on scoreboard in certain situations * Improved camera transition when Xeno enters a vent * Fixed issue where Xenomorph HUD could sometimes appear in the wrong color * Fixed issue with Spitter acid sometimes preventing players from deploying a Sentry Turret for a short while * Spitter's "Acid Spray" now originates from the mouth * Escape: Fixed issue where Xenos could spawn in unplayable space * Escape: Fixed issue where Xeno players could lose functionality if warped to next area while in a vent * Escape: Addressed issues where players would spawn with no weapon if they were the last Marine to die in Escape * Escape: Fixed issue where Cat-Like Reflexes ability would not properly complete in an Escape match * Escape: Improved timing and placement of warp locations in Emergency Evac map Installer notes : Unrar the setup.exe and run it ( point to your installation folder if required ) Related Torrents
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