Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots! Ziggurat is the best combination of First Person Shooter and Rogue-LITE you have ever seen.
Become a neophyte sorcerer, and get ready for your rite of passage: Enter the labyrinth and face dangerous challenges to prove your worth and become a powerful wizard!
The game focuses on fast-paced first person shooting, with an old-school vibe, and updated handling and game mechanics. Dungeon crawling and RPG/Roguelike elements are added into the mix, resulting in a fun, challenging and varied game, with lots of content to discover.
Fight almighty bosses, get through rooms filled with traps, and treasures that may help you in your journey... Each game is a whole new experience!
Unlike most Rogue-thingies, on Ziggurat your combat skills will be the most important asset to keep advancing. Leveling up and randomly generated content is there to improve variety and make each game different, not to make the game a roll dice or an unbearable grind.
Most perks are designed to change the way you have to play or the weapons you'll want to use. Do you want more speed in exchange for less health, or maybe is better to have mana regeneration? Increase drop rate, or refill ammo here and now? No number game here, simple and direct choices.
We've also ensured that, as a proper FPS game, the experience is quick and direct. There's no inventory to manage or the need to compare two almost equal item drops, just weapon selection, and mana/health are usually the bargaining chip.
A whole arsenal of magic and alchemic weapons will be at your disposal. Wreak havoc among your enemies, but watch your mana reserves or you might regret it later!
Magic staves, spellbooks, magic wands... dozens of weapons with different attack strategies that help keeping the game fresh!
v1.0u3:• New offers endless mode with different variants of the game mechanics to ensure a fun and challenging game for many hours (if you survive); • New Topic rooms on the second floor - the quarry; • A new enemy: the rotting stem; • Added French and German; • Balance Changes: • Skeleton with Shield: Fixed attack animation, reduced damage and distance attacks; • shelves: reduced regeneration in calling enemies, caused by reduced number of carrots; • Gunkarr: reduced range melee attack; • King Blob: reduced damage attack; • Adam: increased number of calls small golems, increased speed of pomegranates; • Ignus: Reduce the number caused by minions, reduced the flame; • Examiner Cepheus: increased health; • Necromancer: increased threat level, reduced the number of induced skeletons; • Mucus: reduced threat level; • Basilisk: reduced threat level; • Carrots: reduced threat level; • Shaman: reduced damage shots; • Green Slime: reduced damage shots; • Staff scarab: Increased damage; • Staff Atlantis: increased rate of fire; • Scope Ulthar : Increased damage; • Dikoobraznaya Bomb: Mana cost increased; • to increase the pace of poison damage, reduced the state poisoning (so you can do more damage poisonous weapons, while poison enemies); • Ring Rage: reduced vertical spread, increased distance guidance; • gradually reduced the damage when you move away from the source of damage (in other words, the lava does less damage if you quickly jump out of it); • The game should now run on the selected resolution. • Fixed the appearance of double player skills. • do some improvements, reduce the size of the project, as well as, perhaps, the memory consumption. • Awards out of the treasures no longer have to fly. • Monsters in rooms with obelisks no longer leave gold cups (so they can not farm); • Demon: Fixed problems with animation. • Must be Fixed shake that occurs in some players. • Fixed water reflection, sometimes becoming white. • Fixed combination of skill "Sneaky cat". • Fixed opening of achieving "Mudblood" when loading the game. • Fixed freezing of certain conditions achievements in continuing the old game. • Kokatrisy with the bonus rate can not jump too high. • You show an open subject for the new game modes in the passing game. • There should be improved performance and visual quality for low and very low quality settings. • Fixed bad behavior with the skill "addicted to magic." • And many other improvements.
If you like the game, support the developer, buy it!
http://store.steampowered.com/app/308420/
Source : small-games.info