Information:
Released: 2015
Genre: Strategy, RTS, 3D
Developer / Publisher:: Firaxis / 2K Games
GUI Language: EN / FR / DE / ES / IT / PL / BR / JP / CH + Russian
Sound language: EN / FR / DE / ES / IT
Publishing Type: Repack
Crack: enclosing (CODEX)
System Requirements:
Operating system: Microsoft® Windows® Vista / 7/8 (64 Bit)
Processor: Intel® Core ™ i3 2.66 GHz
RAM: 4096 Mb
Sound Card: Sound card compatible with DirectX® 9.0c
Graphics accelerator 1024 Mb, OpenGL 3.0
Free space on HDD: 35 Gb
About This Game:
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year.
Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet's last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.
Features of Repack:
Install and play!
Based on a license Steam (ID: 268500)
Game Version: v1.0.0.53767
EN / RU Installer
Run the game from your desktop
Audio quality is 100%
Video quality is 100%
Supplements
XCOM 2 - Reinforcement Pack
XCOM 2 - Resistance Warrior Pack
XCOM 2 - Anarchys Children
XCOM 2 - Alien Hunters
Other
XCOM 2 - Digital Soundtrack (OGG)
:: Release from SpaceX ::
Screens:
Gameplay
Fixed an issue where the doom countdown timer was refilling after the Avatar bar filled up
Repeater no longer triggers after Stock damage or damage done over time
Mimic Beacons can no longer be reanimated
Mimic Beacons can no longer be targeted by Aid Protocol
Zombie Soldiers count towards "Soldiers Dead" counter
Evac zones can no longer be placed on a soldier
Fixed an issue where XCOM units were hitching after pod reveals
Fixed an issue where armor was not resetting properly after restarting the Avenger Defense mission
Fixed a crash that would occur after opening an ADVENT garage door
Soldiers equipped with the Hazmat Vest will no longer be affected by Acid Burn when pathing over Acid
Fixed an issue where loot was not being given to the player after killing an enemy next to a soldier with a hacked turret
Fixed multiple issues that would occur when a Gatekeeper is killed while affected by Chryssalid poison
Specialists can no longer receive the Phantom ability through the Advanced Warfare Center
Fixed an issue where certain AOE attacks could be used when selected while the unit was in movement
Grenade damage rebalance
Multiplayer
MP balance changes (more details below)
ADVENT and Alien units with weapons have been given range bonuses / penalties
Fixed an issue where squads would be deleted when saving and editing Loadouts
Fixed an issue where new squads were not being created upon selecting "Save As New Loadout" in the Edit Loadouts Menu
Fixed an issue where weapon customizations were not saved when created in the Squad Loadout
Fixed an issue where the Stun Lancer's charge attack was causing players to desync
Gameplay / Visualization
Fixed an issue where Skulljacked units floated too high in the air
Fixed an issue where weapons inappropriately remained in the hands of soldiers
Fixed an issue where grenades were causing environmental damage on their way to the target
Fixed an issue where XCOM soldiers and Psi-Zombies were able to share the same tile
Fixed multiple animation issues caused when carrying an unconscious unit
Fixed an issue where a soldier remained bound by a Viper's Bind and Crush ability after killing it
Fixed an issue where explosions would occur early
Performance
Removed a hitch that would occur when building visibility is disabled / enabled
Fixed an issue causing lighting to appear dark when launching the title on specific AMD setups
Systems
Fixed an issue where the default setting for the Anarchy's Children slider in the options menu was inconsistent between platforms
Fixed an issue where enemy weapons would continuously ragdoll after a unit was killed
Fixed an issue where the Loadout screen music plays after loading a Strategy save mid-mission
Fixed a crash that would occur when accessing the ADVENT Broadcast Network mission while mods were active on the Geoscape
UI
Implemented a 'Select All Mods' button
Extended the character length for bios
Adjusted some prewritten soldier bios
Fixed an issue where users could access locked customization options
Fixed an issue where the wrong options were sometimes appearing in the Gameplay tab in the Options menu
Fixed an issue where tooltips would not show when viewing the Options menu