New
Native Physics Computation for Mac & Linux (Native was added for Windows in 18)Native replaces Managed physics computation as the default settingRemoves a computation layer from physics calculations, resulting in vastly increased performance compared to old methodYou can switch back to Managed physics computation to see the differenceHome > Settings > General tab > Computation Device > ManagedCPUEnable ‘FPS Info’ in Home > Settings > Debug tab or press Alt + F
Improvements
UI & UX (user interface & user experience)Material properties can now be edited like other properties, using an input box and selectable unitsCan now click on menus as interface fades in at startupRight-clicking on Powers now brings up Sim Actions panelGraphicsAdjustments to glow colors
Fixes
Fixed issue with explode tool not workingAdded missing values which weren’t being saved with a sim, including magnetic properties and position lockFixed issue with shrinking planets and then scaling them back up causing rainbow like texturesPreview window no longer reverts to low resolution when at large distancesFixed issue when loading a sim which contained a removed body with ringsClicking Add button when panel is open now closes panelOrbit Width in View settings now worksFixed interface issues when adding galaxies to simFixed launch slots not showing up in Add panelFixed water shading issuesFixed issue with saved sims and objects not showing up for some usersCan now paste text including weblinks into feedback textbox