Unity Pro 5.3.4 P4 Win-64 by llexandro

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Added on April 23, 2016 by llexandroin Applications > Windows
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Unity Pro 5.3.4 P4 Win-64 by llexandro (Size: 3.75 GB)
 UnitySetup64-5.3.4p4.exe252.15 MB
 UnityStandardAssetsSetup-5.3.4p4.exe181.79 MB
 builtin_shaders-5.3.4p4.zip220.03 KB
 CacheServer-5.3.4p4.zip45.97 MB
 UnityDocumentationSetup.exe188.34 MB
 UnityExampleProjectSetup-5.3.4p4.exe246.21 MB
 UnityWebPlayerDevelopment.exe7.19 MB
 Unity.exe48.13 MB
 Unity_v5.x.ulf2.35 KB
 UnitySetup-Android-Support-for-Editor-5.3.4p4.exe62.22 MB
 UnitySetup-AppleTV-Support-for-Editor-5.3.4p4.exe400.35 MB
 UnitySetup-iOS-Support-for-Editor-5.3.4p4.exe1.24 GB
 UnitySetup-Linux-Support-for-Editor-5.3.4p4.exe86.96 MB
 UnitySetup-Mac-Support-for-Editor-5.3.4p4.exe67.89 MB
 UnitySetup-Metro-Support-for-Editor-5.3.4p4.exe481.49 MB
 UnitySetup-Samsung-TV-Support-for-Editor-5.3.4p4.exe42.32 MB
 UnitySetup-Tizen-Support-for-Editor-5.3.4p4.exe10.12 MB
 UnitySetup-UWP-IL2CPP-Support-for-Editor-5.3.4p4.exe264.58 MB
 UnitySetup-WebGL-Support-for-Editor-5.3.4p4.exe93.72 MB
 UnitySetup-Windows-Support-for-Editor-5.3.4p4.exe94.11 MB

Description

Unity is a cross-platform game engine developed by Unity

Technologies and used to develop video games for PC, consoles,
mobile devices and websites. First announced only for OS X, at
Appleā€™s Worldwide Developers Conference in 2005, it has since
been extended to target more than fifteen platforms. It is the
default software development kit (SDK) for the Wii U.

Overview

With an emphasis on portability, the engine targets the
following APIs: Direct3D on Windows and Xbox 360; OpenGL on Mac
and Windows; OpenGL ES on Android and iOS; and proprietary APIs
on video game consoles. Unity allows specification of texture
compression and resolution settings for each platform the game
engine supports, and provides support for bump mapping,
reflection mapping, parallax mapping, screen space ambient
occlusion (SSAO), dynamic shadows using shadow maps, render-
to-texture and full-screen post-processing effects. Unity's
graphics engine's platform diversity can provide a shader with
multiple variants and a declarative fallback specification,
allowing Unity to detect the best variant for the current video
hardware; and if none are compatible, fall back to an
alternative shader that may sacrifice features for performance.

Unity is notable for its ability to target games to multiple
platforms. Within a project, developers have control over
delivery to mobile devices, web browsers, desktops, and
consoles. Supported platforms include Android, Apple TV,
BlackBerry 10, iOS, Linux, Nintendo 3DS line, OS X, PlayStation
3, PlayStation 4, PlayStation Vita, Unity Web Player (including
Facebook[15]), Wii, Wii U, Windows Phone 8, Windows, Xbox 360,
and Xbox One. It includes an asset server and Nvidia's PhysX
physics engine. Unity Web Player is a browser plugin that is
supported in Windows and OS X only. Unity Web Player has been
deprecated in favor of WebGL. Unity is the default software
development kit (SDK) for Nintendo's Wii U video game console
platform, with a free copy included by Nintendo with each Wii U
developer license. Unity Technologies calls this bundling of a
third-party SDK an "industry first".

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Unity Pro 5.3.4 P4 Win-64 by llexandro