Unity AI Programming Essentials-Ascetic_trip

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Added on February 16, 2015 by Ascetic_tripin Books > Academic
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 Unity AI Programming Essentials-Ascetic_trip.pdf8.52 MB

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Unity AI Programming Essentials-Ascetic_trip


Book Description
Unity is a powerful cross-platform game creation system that includes a game engine and integrated development environment (IDE). AI programming in Unity is a key task for any game developer as it gives you the ability to make computer characters think and behave like a living organism.

This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees. Furthermore, it covers more specialized AI tasks such as how to implement AI crowds and how to create driving AI for vehicles. We have a section dedicated to NavMesh, one of the most important aspects of pathfinding, that will show you how to customize the mesh generation to handle different use cases for different characters. This is a practical book as it uses several popular Unity plugins such as RAIN and React AI to accomplish different AI tasks.

Book Details
Title: Unity AI Programming Essentials-Ascetic_trip
By: Curtis Bennett, Dan Violet Sagmiller
ISBN: 978-1-78355-355-6
Year: 2014
Pages: 162
Language: English
File size: 8.52 MB
File format: PDF








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Unity AI Programming Essentials-Ascetic_trip