Udemy The Complete iOS Game Course Build a Flappy Bird Clone KICKASS.TO LSTWSDM

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Added on November 25, 2014 by lstwsdmin Other > Tutorials
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Udemy The Complete iOS Game Course Build a Flappy Bird Clone KICKASS.TO LSTWSDM (Size: 7.51 GB)
 035-Particles.mp484.08 MB
 061-Space Cannon - Bug Fixes.mp453.36 MB
 081-Challenge Multi Shot Power Up Solution Part 4.mp451.84 MB
 221-Obstacle Challenge - Load Challenges in Obstacle Layer.mp449.54 MB
 185-ObstacleLayer Pseudo Pooling Check and Review.mp448.09 MB
 070-Space Cannon - Add Point Multiplier.mp447.55 MB
 130-Add Sounds.mp446.28 MB
 075-Space Cannon - Spawn Shield Power Ups.mp445.75 MB
 052-Space Cannon - Adding Sounds.mp444.78 MB
 189-Flap Challenge - Solution.mp442.84 MB
 271-Add Engine Sound to Plane.mp442.56 MB
 205-Add instance of BitmapFontLabel to display score.mp441.06 MB
 073-Challenge Add Bomb Power Up Solution Part 2.mp440.8 MB
 074-Space Cannon - Create Pool for Shield Nodes.mp440.55 MB
 238-Add Text Labels to Menu.mp440.46 MB
 079-Challenge Multi Shot Power Up Solution Part 2.mp439.91 MB
 236-Add Display of Medal.mp439.69 MB
 076-Space Cannon - Make Shield Power Ups Collectable.mp439.21 MB
 045-Challenge Add Explosion on Bounce Solution.mp438.6 MB
 006-Coordinates.mp438.56 MB
 184-Add Obstacles To Game.mp438.52 MB
 080-Challenge Multi Shot Power Up Solution Part 3.mp438.08 MB
 247-Display Scores and Medal on Game Over Menu.mp436.96 MB
 115-Load Next Level and Reset Ball.mp436.73 MB
 212-Use Tileset Texture Provider to Randomize Mountain Textures.mp436.72 MB
 038-Shot Limiting.mp436.61 MB
 248-Use NSUserDefaults to Save Best Score.mp435.45 MB
 237-Add Text Alignment to TPBitmapFontLabel.mp435.13 MB
 222-Obstacle Challenge Bonus - Mixing up the Textures.mp434.65 MB
 339-Add Different Modes to Main Menu.mp434.21 MB

Description

We built an immersive game development course that teaches you all of the fundamentals so you can build your own games on iPhones and iPads. We combine videos, notes, collaborative discussion forums, and challenging assignments to have students build real apps. Teaching online is not new to us. Our highly successful Beginner iOS Bootcamp (over 18k students and 5 star review) teaches students the basics of programming iOS apps. We use the same proven pedagogy to teach game development.

The course will include over 120 hours of content (30 hours of video plus notes and challenges), an active discussion forum where students and teachers answer questions, and multiple fully coded example projects that you can download.

Topics covered:

Introduction to Game Development , Sprite Kit , Scenes and Nodes, Coordinates, Game Loop
Sprite/Texture Creation, Sprite Theory, Atlas Files
Animation, Parallax Scrolling, Character animation
Physics Bodies, Physics Properties, Bit Fields, Collisions, Contact Response
User Input, Input Handler
Character Movement/Physics, State machines, Player Physics, Jump Curve, Double Jump, Boost, etc.
Tile Based Game World, Tile Sprites, Tiled + Kobold Kit, Creating and Loading Tiled files
Collision Detection, Axis Alined Bounding Box, Collision Bit Masks
Obstacles & Enemies, Basic Enemy AI
Collectables, Power Ups
Effects, Particle Effects
Sound, Adding Music, Adding Sound Effects
Scoring, HUD, Stats/Progress Tracking, Score Board
Game Menus, Saving/Loading Game Progression
Reviews from our iOS course

"I must say that so far, this course is awesome. Having the challenging assignments, daily discussions and feedback from the instructors, has been the missing piece that I have been looking for. I have read a handful of books, watched hours of video & typed in a bunch of tutorials, and finally, having to work through tough assignments and applying what I have been learning, it is all starting to click - Finally!" - Mark S.

“Code Coalition's discussion board is one of the best resources for a beginning iOS developer. So much help being offered” - Omar S.

“I've just completed the iOS101 course, which I thought was a great intro to the XCode environment... I feel it's been well worth the investment. ” - Herdy H.

"Wow, @CodeCoalition! Moving quickly! Week 2 is so different than week 1...and I like it :) Thnx for the challenge" - Melissa B.

“Just discovered @CodeCoalition! An excellent resource for anyone who wants to make their first iPhone app.” -Novall K.

“Can't reiterate it enough how this course is helping me with my iOS dev skills. I think using protocols and delegation is finally becoming second nature. Fingers crossed :-)” -Alex P.

“I am really loving the class. I have taken classes at Code School & Treehouse and both were missing a key element. The ability to ask questions as you complete a section and get an answer. “ -Lisa A.

“Your training is the best out there so far. I wish I had the time away from regular job to follow along.” -Christian S.

“Im loving this.. I have been through at least 5 books, and many online deals. Yours is super so far. Finally, i can get from start to finish on a lesson without wondering why on "Everything" thank youCant wait to do more.. “ -Kevin R.

Why take this course and how much time does it take to complete?

iOS game development, and software development as a whole, is a booming career. The demand for new developers at all levels far outweighs the supply. Barrier to entry is not as high as one would think - though passion and hard work are necessary, a degree in computer science or any other technical field is not required.

We aim to take you from complete beginner to junior game developer in three months. The apps you create in this course can be used on your portfolio so you have something to show when you apply for jobs. Not only that, you can throw your apps on the app store and be the next Flappy Bird!


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Udemy The Complete iOS Game Course Build a Flappy Bird Clone KICKASS.TO LSTWSDM

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Thanks!