Tutsplus - Build a Multi-Player Card Game With Meteor, May 28, 2014 (Size: 248 MB)
| | Build a Multi-Player Card Game With Meteor - 2.3. Creating the Game Collection.mp4 | 14.55 MB |
| | Build a Multi-Player Card Game With Meteor - 2.4. Creating Game Objects.mp4 | 12.85 MB |
| | Build a Multi-Player Card Game With Meteor - 2.1. Writing the Login Templates.mp4 | 9.21 MB |
| | Build a Multi-Player Card Game With Meteor - 2.2. Creating User Accounts.mp4 | 7.88 MB |
| | Build a Multi-Player Card Game With Meteor - 3.1. Displaying the User List.mp4 | 19.26 MB |
| | Build a Multi-Player Card Game With Meteor - 3.5. Styling the Application.mp4 | 17.14 MB |
| | Build a Multi-Player Card Game With Meteor - 3.4. Creating the Game Play View.mp4 | 9.75 MB |
| | Build a Multi-Player Card Game With Meteor - 3.2. Displaying the Game List.mp4 | 9.32 MB |
| | Build a Multi-Player Card Game With Meteor - 3.3. Adding the Game Route.mp4 | 5.13 MB |
| | Build a Multi-Player Card Game With Meteor - 4.1. Playing a User's Turn.mp4 | 43.42 MB |
| | Build a Multi-Player Card Game With Meteor - 4.2. Scoring the Game.mp4 | 27.43 MB |
| | Build a Multi-Player Card Game With Meteor - 4.4. Playing Against the Computer.mp4 | 14.02 MB |
| | Build a Multi-Player Card Game With Meteor - 4.3. Displaying the Score.mp4 | 12.18 MB |
| | Build a Multi-Player Card Game With Meteor - 5.1. Deploying Our Application.mp4 | 4.97 MB |
| | Build a Multi-Player Card Game With Meteor - 5.2. Conclusion.mp4 | 2.36 MB |
| | Build a Multi-Player Card Game With Meteor - 1.2. Application Demo.mp4 | 14.08 MB |
| | Build a Multi-Player Card Game With Meteor - 1.3. Setting Up Our Application.mp4 | 9.85 MB |
| | Build a Multi-Player Card Game With Meteor - 1.4. Starting with the Router and Layout.mp4 | 9.52 MB |
| | Build a Multi-Player Card Game With Meteor - 1.1. Introduction.mp4 | 5.07 MB |
Description
Build a Multi-Player Card Game With Meteor
Meteor is an amazing framework that makes building complex web applications much simpler. Its easy-to-use APIs, straightforward database system, and "live-by-default" nature make an application that would normally take days to build possible in just hours. In this course we're going to go from nothing at all to a deployed and usable multi-player game in a couple of hours.
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