Turok Remastered (2.1.0.6)-GOGseeders: 23
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Turok Remastered (2.1.0.6)-GOG (Size: 220.59 MB)
DescriptionTurok Remastered (c) Night Dive Studios Release Date : 01/2016 Protection : - Discs : 1 Game Version : 1.4.6 Genre : Shooter, FPP, Platformer Languages : EN/FR/DE/IT/ES A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict. An evil overlord known as 'The Campaigner' seeks to shred the fabric of time and rule the universe using an ancient artifact known as 'The Chronoscepter'. The Chronoscepter was shattered thousands of years ago in an effort to keep it from falling into evil hands. New features include: - Support for high resolutions, and widescreen - Improved gameplay and level design - OpenGL for video backend to provide portability and support for vertical sync - Dynamic lighting, bloom, FXAA, enhanced water effects, lights shafts and more - Ability to freely rebind all keyboard, mouse, and gamepad inputs -Install -Play Changelog: Patch-2 v1.4.6 (07 January 2016) * Fixed random sounds mysteriously relocating/repitching sfx * Emulate the ceiling glide glitch found in original game * Replaced all sounds of the game with the N64 version of the game. Quality is actually significantly better than the original 1997 PC port * Fix back/exit button on joystick menu * Localization for hub key plaque messages * Add a fatal error call preventing crash for missing vertex attribute array support common to Win 8.1-10 * default WDDM drivers missing OpenGL 2.0 support * Enemies can now be blown away while in the death state * Use generic spark for metal (robot) grunt subtypes when hit by knife * Green blood and non-blood support (toggled in violence options) * Localize extra life string * GPU memory optimizations and cleaner implementation of Bloom post process * Fixed light scatter post process for intel chipsets * Possible fix for multiple weapons showing at once * Fixed memory leak and flooding of nested kexParsers due to level scripts not being properly closed * Refactor cheats and add unlock of infinite lives when you get max lives * Support for hud opacity cvar * Do not allow picking up backpacks when you already have one * More fixes for preventing player from getting ejected into a room below him * Don't holster weapon when entering anti-gravity areas * Possible fixes to Mantis script logic * Fix a problem where campaigner will not stun if he is locked in a melee cycle * Special case checks for dealing with looping sounds played by sources * Warp hum and waterfall sounds now loop * Allow birds and monkeys be killed by particle accelerator because why not? * Make some wind sounds loop * Fix minigun/accelerator loop sound lock when holdstering * Fix particles randomly becoming black * Fixing tek arrow models Related Torrents
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