Total Annihilation v3 1 RIP Multiplayer Only + NotOfficialPatchseeders: 0
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Total Annihilation v3 1 RIP Multiplayer Only + NotOfficialPatch (Size: 64.21 MB)
Description
Multiplayer/Skirmish + 30 Popular Maps
NotOfficialPatch v3.2 for Total Annihilation Core Contingency v3.1 Dated: 2007 Just copy files to Total Annihilation folder Patch based on Switech bugfix work AI Queller by quitchy@yahoo.co.uk Zillions bugs fixed, zillions still here... About all fixes made by Switech you found in Switech bugfix v1.7b5.txt All(almost) fixes made after: LOS (line of sight) Patch: LOS was cut down in game development because the cpu's couldn't take larger distances. Time to fix that. Some balancing included. units-defence old losx2.2 units-hover old losx1.6 units-level1 old losx1.5 units-scouts old losx1.7 units-all others old losx2.0 spy no changes radar plane 800 los (renamed to scout-radar plane) Krogoth 900 los Vulcan 800 los Buzzsaw 800 los battleships 900 los Changes related to los patch: core Battle Sub sonardistance +490 commanders radar & sonardistance increased x2 Air Scouts level1 radar +300 Crawling Bomb speed increased x1.5 Destroyers Sonardistance +100 Mobile radar Kbots Level 2 radardistance +200 Aircraft Plants radardiatance x2 Ghost nuke bug fixed: antinukes fix nukes fix with delay battleroom fix Buzzsaw, Vulcan stats back to OTA core destroyer moved to Level1 Torpedo Seaplanes fixed light carriers spam bug removed (carriers was producing 2x more energy than Underwater Fusion Plant lol ) Improved pathfinding for naval units by increasing their secondary movement stats x1.2 turn x1.4, maximum speed not changed. nocd-unit cap patch by Draconious Commanders building distance, armor, faster building x1.5 Stealth Fighters damage to ground units reduced AI launching nukes Patch made by Skullptura Sharing Widget |