TheGnomon Workshop - Introduction to Maya 2016 Interface and Workflow with Eric Kellerseeders: 1
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TheGnomon Workshop - Introduction to Maya 2016 Interface and Workflow with Eric Keller (Size: 9.27 GB)
Description
Chapters
Introduction Navigation and Grid Tool box Maya Editing Windows The Node Editor Maya Menu Sets, Shelves, and Selection Masks NURBS, Polygons, and Curves Curves Menu Modeling with Curves NURBS modeling techniques Cutting up NURBS Surfaces NURBS Trim and Extrusion Techniques Polygon Basics Modeling a Barrel Smooth Mesh Preview, Crease Tool, and Subdividing Meshes Modeling with Booleans Mesh Actions Edit Mesh Menu Part 1 Edit Mesh Menu Part 2 Mesh Tools Quad Draw Maya Sculpting Tools Maya Sculpting Techniques Duplication Techniques Pivot Points and Snapping UV Texture Editor Texture Mapping Hypershade Maya Projects Maya Cameras Animation Using the Graph Editor Animation Techniques Maya Deformers Custom Hotkeys, Shelves, and Marking Menus Software Rendering using mental ray The Render View Window Using Maya Lights Cover Image Rendering Breakdown Sharing Widget |