Thea The Awakening v0 1008 1

seeders: 9
leechers: 1
Added on October 10, 2015 by SamseDKin Games
Torrent verified.



Thea The Awakening v0 1008 1 (Size: 471.29 MB)
 Thea_The_Awakening_v0.1008.1_setup.exe471.29 MB

Description

Some more fixes:

- selecting invisible enemies (covered by fog of war) is no longer possible,
- fixed item cloning exploit,
- balance for map resources (better resources will spawn further from the village),
- event spawn distances were adjusted to take map size into account.
Del:
Build 0.1007.0
Community Announcements - A'vee
Here's a big update for the main branch (based on yesterday's beta branch + a couple fixes).

- Global equipment balancing (including STR bonus changed to Defense on Scaled Leather),
- Growth balance (Increased attraction for people when population goes down, lowered when its high),
- Small adjustments to starting Crafting skill for Craftsmen and Gathering skill for Gatherers,
- Further damage adjustments for Pikes,
- Reduced movement costs on snowy terrains,
- Added tooltips on resources view on map,
- Added a dozen of new outcomes from Ruins,
- Added new class icons,
- Added Medium Armour from Leather and Fur Leather,
- New Expedition screen - warnings when expedition has food/fuel in their inventory,
- Ability to rename expeditions, village and characters,
- Ability to reshuffle hands before a challenge on all difficulty levels,
- Difficulty levels (still missing description in game, we'll add that very soon):

- Easy :
World difficulty progression - very slow
Reshuffle is free
Challenge difficulty scale ~80%
End Game score modifier: 80%
10 starting characters

- Normal :
World difficulty progression - slow
Reshuffle need to be paid by either giving enemy extra card to play or discarding yours
Challenge difficulty scale 100%
End Game score modifier: 100%
10 starting characters

- Hard :
World difficulty progression - normal
Reshuffle need to be paid by either giving enemy extra card to play or discarding yours
Challenge difficulty scale 120% (+1% per 10 turns)
End Game score modifier: 130%
Creatures aggression during the night: 130%
9 starting characters

- Godlike :
World difficulty progression - normal
Reshuffle need to be paid by either giving enemy extra card to play or discarding yours
Challenge difficulty scale 140% (+1% per 5 turns)
End Game score modifier: 160%
Creatures aggression during the night: 150%
Creatures view range during the night: +1
7 starting characters

More variety between difficulty levels would be applied based on feedback.

- Crafters start with a bit more Strength (+2). Strength is still not their Class attribute so it is still unlikely to grow on Level Up,

FIXES:
- Fix Autosave load crash (cannot reproduce anymore, but keep a sharp eye on it please!),
- Fix fast menu changes leading to no UI / blank screen,
- Fix to some of the music deadloops related to above issues (some may still remain and we'll handle them soon - no need to report),
- Repaired the Cropsy event, so that the Cropsy no longer takes all your grain and everything made with grain,
- Fixed several events that were previously 'switched off',
- Fixed some groups in events so that they correspond to the difficulty level,
- Added the appropriate group for combat in the Zorya divine quest,
- Fixed oversized elf,
- Reworded a couple tooltips,
- Fixed scrollbar on New Expedition window.
- God bonuses are no longer applied to enemy units.
- Fixed a bug with resource markers staying on the map from the previous game, if that game was ended with resource markers set to on.
- Fixed hammer balance (was turned off by mistake),
- Fixed disappearing tutorial event.

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471.29 MB
seeders:9
leechers:1
Thea The Awakening v0 1008 1