New features: - Prepared for Road To Gehenna DLC. - Added experimental support for SteamVR. To enable it, right click on The Talos Principle in your Steam Library, then click on Properties / Set Launch Options, and add the following parameter: +vr 1 - Added support for the newest ATI GPUs. Gameplay/visual improvements: - Improved behavior of wide plasma walls: players will no longer be pushed to the original point of entry, and touch effects should sound more natural. - Improved the appearance of soft shadows on vegetation. - Added support for viewer-facing cloud particles, which should look more natural. - Deliberate glitching will no longer occur while player is using a terminal. Bug fixes: - Fixed several cases where connectors would lose their connections when using time recorder. - Fixed SSAO artifacts on certain resolutions and buffer scales. - Fixed an issue causing some crumbs to be rendered black (e.g. black grass). - Fixed artifacts along object edges lit by fast lights when using MSAA. - Shader caching and texture loading progress screen will now render correctly on triple screen setups. - Improved translations for several languages. Optimizations: - Major overhaul of crumbs rendering. There should be a noticable increase in performance on lower-end PCs. - Optimized visibility system for distant lights, which improves performance on lower-end CPUs. - Improved performance of plasma wall rendering on ATI cards.