The Gnomon Workshop - The Making of Trin

seeders: 60
leechers: 21
Added on March 12, 2014 by elredyin Other > Tutorials
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The Gnomon Workshop - The Making of Trin (Size: 1.58 GB)
 chapter_02_basemesh_part1.mp4304.25 MB
 chapter_01_orthos.mp434.35 MB
 chapter_03_basemesh_part2.mp4274.39 MB
 chapter_04_UVlayout.mp4130.09 MB
 chapter_05_Zbrush_part1.mp438.08 MB
 chapter_06_Zbrush_part2.mp483.86 MB
 chapter_07_ShadersColorstudy.mp4107.56 MB
 chapter_08_TextureCoat.mp4132.82 MB
 chapter_09_TextureHead.mp463.39 MB
 chapter_10_Hallway_part1.mp4164.52 MB
 chapter_11_Hallway_part2.mp4103.94 MB
 chapter_12_PSfinalcomp.mp439.56 MB
 chapter_13_QuickrigAnim.mp4100.49 MB
 chapter_14_AfterEffectsComp.mp438.26 MB
 Thumbs.db264.5 KB
 Trin_front.jpg317.24 KB
 Trin_side.jpg196.42 KB

Description





Trin was started to create a high-res 4k still image, yet evolved to become a looping ten second animation rendered in vertical HD at 1200x1920 to be displayed on a wall-mounted digital display. Starting from a personal sketch, Trin was created in twenty hours using Photoshop, Maya, Zbrush, UVlayout, Bodypaint and Mental Ray. The entire process was recorded and is demonstrated using timelapse footage, where I explain every step with an emphasis on both the technical and aesthetic thought processes. The process covers everything from orthographics to shaders, lighting and compositing.

http://www.thegnomonworkshop.com/store/product/527/The-Making-of-%27Trin%27#.UyAixc7DXTo

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1.58 GB
seeders:60
leechers:21
The Gnomon Workshop - The Making of Trin