The Forest Public Alpha v0 18 Cracked-3DMseeders: 1
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The Forest Public Alpha v0 18 Cracked-3DM (Size: 1.61 GB)
DescriptionTitle: The Forest Genre:: Action, Adventure, Indie, Simulation, Early Access Developer: Endnight Games Ltd Publisher: Endnight Games Ltd Release Date: 30 May, 2014 Up 3June 2015 Full Audio Language: Englis. Interface Languages: English. System Requirements: Minimum: OS: Windows 7 Processor: Intel Dual-Core 2.4 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce 8800GT DirectX: Version 9.0 Hard Drive: 5 GB available space Sound Card: DirectX®-compatible Additional Notes: 32bit windows users need to ensure they have at least 4gb of ram usable on their system. Recommended: OS: Windows 7 Processor: Quad Core Processor Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 560 DirectX: Version 9.0 Hard Drive: 5 GB available space Sound Card: DirectX®-compatible About This Game As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator. Key alpha features Enter a living, breathing world, where every tree and plant can be chopped down. Below ground explore a vast network of caves and underground lakes. Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving. Build a small shelter or a large ocean side fortress. Lay traps and defences to keep a safe perimeter. Explore and build during the day. Defend your base at night. Craft weapons and tools. Bunker down during the evening or bring the fight directly to the enemy. Defend yourself against a clan of genetic mutant enemies that have beliefs, families, morals and that appear almost human. Use stealth to evade enemies, or engage them directly with crude weapons built from sticks and stones. Development roadmap The Forest has been in development for a while, but now we need your feedback to make it even better. Our vision for this game is a terrifying open world full of gameplay options and player freedom. We’ve come a long way but still have a lot of features and improvements to make. Here’s a small sampling of what we hope to add to the game during alpha: Many more animals - fish, snakes, frogs and bird types. We want to really bring the world to life with the variety of fauna. More trapping and hunting options. Expanded A.I. - We’re trying some really cool stuff for our AI, and plan to keep it evolving and improving over the alpha. More areas to explore - over time new areas will be added and unlocked and our cave system will continue to develop downwards. More buildable items - More options in what you can construct and what’s available to use. More crafting options, more items combinable and more exciting things to create. New creatures - as we unlock more and more of the world and caves over the course of the alpha we’ll also be introducing many new terrifying creatures along with a few surprises. Visual improvements - we want to keep pushing what’s possible, making the world look, feel and run better. Many UI tweaks and polish. Additional game modes, including a no-enemies cheat mode for players who want a calmer experience. Multiplayer - we find the idea of co-op play in this world really exciting and hope to implement a form of co-op into the experience. Full oculus rift compatibility for the most immersive experience possible. * Note, this will not be available in first version of alpha* Features of V0.18: Hey everyone, For this patch we’ve focused on our new building destruction system. It’s now possible to destroy buildings you’ve made, either with hand weapons or explosives. Enemies can now also try and bring structures down, so its more important than ever to lay out traps and defenses to stop them getting in. Previously built structures won't be destroyed correctly so we recommend starting a new save game for this patch. Experimental walls have also changed and loading a saved game with these built may cause additional issues. As further balance may be needed, we’ve also added a cheat mode that will make structures indestructible - type ‘ironforest’ in title scene to enable this cheat mode. We’ve finally opened up more of the world, added in new caves, new story pickups, fixed a bunch of multiplayer bugs, added in new enemy audio, new art, some new structures (procedural Stairs!) and lots more. We really wanted to get custom building in for this patch, and its 99% working but due to a last minute issue with multiplayer saved games that we haven't been able to solve yet, we’ve had to disable this for tonight. We’ve set the in game countdown timer to 4 days, but expect a hotfix in the next day or two as we’re pretty certain of the solution. Related Torrents
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