The Artifactor (1-3) ~ Honor Raconteur [BluA].epubseeders: 0
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The Artifactor (1-3) ~ Honor Raconteur [BluA].epub (Size: 3.3 MB)
Description**Please share your thoughts on this book after you read it by leaving a comment. Love hearing what you think. Before downvoting, please let me know what the issue is and I'll do my best to fix it!** The Child Prince Sevana Warran, reigning prodigy Artifactor of the age, has absolutely no desire to selflessly serve her fellow man. She wants, in fact, to be left alone so that she can putter about in her workroom. But her efforts in avoiding other people prove to be in vain. The reigning family of Windamere is no longer sitting upon the throne and the Council has instead taken power. The sole hope of avoiding the evil machinations of the Council is Bellomi Dragonmanovich, Prince of Windamere. As a twenty-one year old cursed into the body of a perpetual eight year old, he lacks the power and ability to stop the Council. Sevana, after a judicious review of the situation, decides that she cannot let things continue. If she did, she’d never be left alone and would instead be buried in paperwork if the Council has anything to say about it. So she kidnaps the prince from where he was locked away in the palace and sets about breaking his curse. Prince and Artifactor quickly realize that simply breaking the curse won’t be enough to free Windamere from the Council. It will take training, cunning, allies, information and more than just a little magic if they are to reclaim the throne. The Dreamers Curse With an un-cursed prince and king back on the throne, Sevana goes back to her usual routine without worry. But her peaceful days don’t last for long. A hunter from a small northern village comes to her, pleading for help. The people in his village are disappearing during the night, transported great distances in their sleep, and they don’t know why. Transportation magic such as this hasn’t been seen since the days of great magic, hundreds of years past. On top of that, the power levels that Sevana sees are insanely high—far higher than any modern magic can reach. Sevana drops everything, racing toward the small village of Chastain, praying that she can find the source for all of this and stop it. Otherwise, the magical backlash might destroy Windamere. The Scofflaw Magician Sevana’s peaceful routine is abruptly destroyed when a Sa Kao army invades Nopper’s Woods, fully intending to declare war on the Fae that live there. Princess Amas of Sa Kao has gone missing, disappearing so completely that it’s believed she must have been spirited away, and Sa Kao blames the Fae. Knowing full well the Fae are not behind the abduction of the princess, Sevana goes to investigate and finds that it’s not one Princess missing, but a good dozen people, all in the same way. Now she has to figure out how and why and do so quickly. The spell used to take these people is fading fast. If Sevana doesn’t find a way to reverse what has been done, then there won’t be anyone left for her to save. Sharing Widget |