Terraria v1.3.0.4-MERCS213

seeders: 1
leechers: 0
Added on July 9, 2015 by mercs213in Games > PC
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Terraria v1.3.0.4-MERCS213 (Size: 86.19 MB)
 Terraria.v1.3.0.4-MERCS213.zip86.19 MB

Description

Install instructions:1. Download and unzip 2. Run "StartTerraria.exe"3. PlayChange log:Cactus Dresser and Pumpkin Dresser now both require the Sawmill to craftSkeleton Mage Banner and Spider Banner have been renamed to reflect which enemies they support you againstEnemies should no longer count towards tally counters / banners if no player has touched them before they diedEnemies will now give the banner to the last player to hit them rather than the nearest player"Dye Hard" now really requires having all of the equipment slots inclue dye, rather than just armor/accessory slotsIn addition to the fix for Phantasm (see below), it has been slightly nerfedVortex beater has been slightly buffedMothron's Wings are now obtainable as a drop from Mothron after Plantera has been defeatedIn addition to the dye plants spelunking fix (see blow) Strange plants should now be more commonTeleportation should no longer black out the screen if the end point is in it.Portal gun's portals now apply portal physics even to players who do not hold it, and are lost when landing or if pressing jumpIn addition to the fixes to medusa's LOS, she now plays sound and some particles when petrifying playersIn addition to the martian probe fix (see below) martian probes can no longer spawn near the world center, and their spawn chance has been ReducedReduced the chance of a natural solar eclipse happeningAdded Config.json setting "UseSmartAxeAfterSmartPickaxe", off by default, if you set it on: Smart Pickaxe would be prioritzed over Smart Axe for items can mine bothRed's yoyo & Valkyrie yoyo are now both obtained from Red's and Lazure's developer sets, and their stats have been rebalancedYorai's Spell no longer counts as vanity (this was not a bug)Bloody Spine now required 30 Vicious Powder in its recipeDedicated servers can now be launched with -priority to set process priorityDedicated server can now use -ip again to set their local IP addressYou can no longer escape from the final boss's wrathOptimizations:Chat text should no longer draw if chat string length is zeroReduced Steam call count. (should solve most multiplayer framedrop issues)Improved cancelling the process of joining gamesReduced some packet sizes for multiplayerBug Fixes:Fixed Pinky not appearing on life form analyzerFixed banners not applying to melee hits (swords, maces , axes, pickaxes , etc)Fixed Solar Tablet not being consumed when used in multiplayerFixed minecart generated tracks removing wires they go throughFixed certain banners turning into other banners when placed in multiplayerFixed (almost unnoticable) bug where if the player comes to a standstill in multiplayer you might see them walking for another bit of timeFixed bug where cultists can respawn while moonlord's countdown happensFixed sticky dynamite tooltipFixed Red's wings letting you noclip Fixed Fireplace not counting as a light source for housesFixed Invasion progress going negative in fm/pm if you exceed ~32k points in multiplayerFixed Tax Collector not granting money in multiplayerFixed Eye of Cthulu dealing WAYYYYY too much damage in normal modeFixed issue that caused maps to go black along with a handful of related issuesFixed issue where you could get new characters with the 6th accessory slot unlockedFixed walls not framing properly in camera mode snapshotsFixed electrotion debuff being removable by right clickingFixed some inconcistencies between minimap heads and character heads Fixed some typos regarding item tooltipsFixed hittable enemy projectiles not scaling in expert modeFixed solar shields drawing even when you're deadFixed certain items continuing their use even if you're under heavy crowd control (petrified , frozen , etc)Fixed sykware sink requiring the Living Loom to craftFixed bug where worms would leave floating heads around when dying in multiplayer (hopefully!)Fixed 'out of bounds' very rare crash with smart cursorFixed shadow orbs spawning in crimson worlds by mistakeFixed air items being left over when monsters pick up coins in expert modeFixed familiar wig requiring a hair dye in order to apply normal dyes to itselfFixed enemies despawning when hit by weak attacks with high armor penetration (bosses not dropping loot bags)Fixed Martian Saucer and Flying Dutchman having invisible, invincinble pieces in multiplayer Fixed loot from fishing not being highlighted in the highlight systemFixed fireblossoms not fiercly glowing when in bloomFixed certain achievements not being obtainable in multiplayer (you should now be able to get them all)Fixed beekeeper and beetle offense proccing their effects on dummiesFixed 'quick stack to all chests' potentially eating loot in old/modded worldsFixed Solar debuff spreading to friendly NPCs, killing them Fixed high velocity allowing players to travel through blocksFixed target dummies sometime being invisible in multiplayerFixed fishing achievements not being counted on Steam / resetting on startupFixed recalling while renaming a chest would lock your controls out until a restartFixed weird interactions between dashing and ropesFixed bug where Phantasm dealt unintentional high damageFixed dye plants not glowing to spelunking effectsFixed Booster tracks not switching directions in multiplayerFixed Medusa petrifying players who are out of her visionFixed Corites not charging at players who are unreachableFixed Alien Vortexes and Lightning Vortexes spawning in places where they are ineffectiveFixed Martian Probe / cultists spawning while important things happen (boss fights, invasions)Fixed a large multitude of variation NPCs not dropping their banners / counting tallyFixed Goblin Archer not counting tally / dropping his bannerFixed controls being reversed for Anti-Gravity hook when used in reverse GravityFixed Extractinator drops appearing weirdly when used in reverse GravityFixed Moonlord's body parts not showing display namesFixed plantera flag not triggerring for non-english usersFixed being unable to leave settings menu under rare and unfortunate circumstancesFixed parallax not loading correctlyFixed 'falling blocks over door' dupe bugFixed cultists sinking into the floor in multiplayer rarelyFixed falling blocks not taking actuated tiles into accountFixed boss bags disappearing after deathFixed portal gun right click working in camera modeFixed thick cursor point being the inner edge's and not the outer'sFixed Stardust Dragon size going bonkersFixed mobs targeting hardcore player ghostsFixed Martian Probe detecting players above itFixed miscellenous chat tag errors

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Terraria v1.3.0.4-MERCS213

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