Stranded Deep v0.04.E3 x64 [VIPER666]

seeders: 1
leechers: 0
Added on June 23, 2015 by Viper_666in Games > PC
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Stranded Deep v0.04.E3 x64 [VIPER666] (Size: 200.5 MB)
 Stranded Deep v0.04E3 x64.7z200.5 MB

Description

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Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.

http://store.steampowered.com/app/313120

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Changelog
Bug FixesWatch – Tweaked screen elements for better visibility. Adjusted specular and added normal map and glass effect.Watch – Fixed backlight not lighting up at night.Lantern – Fixed missing glass shader and light effect.Bucket – Fixed missing water shader.Liferaft – Yellow lift raft has returned.Player – Fixed lighting errors with torch and player arm.Player – Fixed arm effects shader to work with new lighting model.Player – Proper skin shader is back.Player – Fixed standing under ceilings and going through them.Player – Fixed inaccuracies between ground collisions.Moon – Fixed the moon halo appearing under the ocean.Crabs – Fixed slow crab moving speed.Trees – Fixed tree billboards not rendering to depth properly, being overwritten by fog, etc.Shadows – Fixed a bug where underwater objects were casting shadows on ocean surface.Crafting – Fixed crafting object highlight and placing object highlight for crafting and building. Optimized memory required for batching.UI – Fixed incorrect widget highlighting colours caused by new HDR colour picker in Unity 5.UI – Fixed a bug where confirmation dialogues would not appear over options menu.Crafting – Fixed a bug in the crafting popup menu where the scrolling list would not reset to the top.Crafting – Fixed first element in crafting popup not highlighting on first open.Crafting – Fixed steps not locking into position.Saving – Fixed a bug where the following items would not be saved: landshark sign, multi-story foundation, multi-story steps, windowed walls and labelmaker.Menus – Fixed a bug where you would exit to a black screen after dying.Containers – Tidied up all container, cases and console colliders. Changed from mesh colliders to compound primitive colliders.Bouncing Container Items – This is a problem between primitive colliders and mesh colliders. The bouncing items should be fixed for containers. It may still be a problem for rocks.WIP and New ContentUnity – Upgraded to latest version of Unity, 5.1.0F3.Antialiasing – New SMAA algorithm. Changed antialiasing render settings.Ambient Occlusion – New ambient occlusion effect.Known IssuesOcean – The ocean surface underwater is currently being affected by ambient occlusion.Foliage – Back faces of bushes and larger trees aren’t being lit correctly. 

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200.5 MB
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Stranded Deep v0.04.E3 x64 [VIPER666]

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