Changelog:
BUG FIXES- Fixed a large bug since initial release with large object collections reducing FPS dramatically. - Fixed visual errors caused by depth texture banding. - Fixed an issue with cameras using different culling methods. - Fixed an issue with sharks spawning at wrong positions and being destroyed. - Fixed a selected object staying highlighted if “Item Highlighting” turned off. - Fixed world seed dialogue’s input field not auto-highlighting. - Fixed fish not entering and exiting polling mode correctly resulting in low numbers. - Fixed using held item when confirming crafting. - Fixed low generation of potatoes and shipwrecks. - Fixed a bug where crosshair options were not taking effect. - Fixed the scrollbar in graphics options menu displaying incorrectly. CHANGES- Added building combination descriptions. - Added optional ocean rotation for moving platforms. - Added menu slider for new rotation feature under “Gameplay” section. - Added tooltip functionality for settings selection in options menu. - Added large trees to procedurally generated islands. - Adjusted Palm Tree’s level of detail. - Adjusted Rock’s level of detail. - Adjusted player walking speed from 3 to 4 - Adjusted player sprint speed from 5 to 6.5 - Adjusted player crouch speed from 1.5 to 2 - Adjusted player jump height from 4 to 5 - Changed placing distances for various crafting items. - Changed Stick model to suit new wood tier. - Changed culling distances for various layers – particles, objects, animals, etc. - Changed various UI menu design elements. - Changed key bindings so pressing escape will also cancel constructing. - Changed key bindings for crouching to default to left ‘Control’ key. - Changed key binding for crafting menu to default to “C” key. - Improved performance for SLI/Crossfire systems. - Improved visuals for distant islands (Still a large work in progress). - Improved visibility of menu cursor icon. - Improved ambient lighting. - Improved lighting to add more contrast. - Improved terrain loading times. - Improved grass and small plant models for the follow spawn system. - Increased shadow strength for more contrast. - Increased inventory slots from 8 to 15. - Removed materials re-appearing in front of you when cancelling a construction. - Removed settings dialogue on start. All game settings, including resolution, are now made through the in-game options menu NEW CONTENT- Added new UI menus! - Added new Crafting Menu! - Added new Map Editor! - Added new World Editor! - Added new Terrain System! - Added new Ocean System! - Added better Caustics! - Added Tides! - Added new Building System! - Added new Building Structural Support! - Added Building Collisions and Structure Boundaries! - Added new Destruction Gibs! - Added DirectX 11 Support! - Added new DirectX 9 starting option! - Added new Reflection Probes for DX11! - Added new HDR Tone Mapping effect! - Added new HDR Eye Adaptation effect! - Added new Motion Blur effect! - Added new Depth of Field effect! - Added new Rocks! - Added new Cliff Rocks! - Added new Ceriman Plant! - Added new Banana Frond Plant! - Added new Philodendron Plant! - Added new Ficus Trees! - Added new Palm Trees! - Added Tree harvesting particles. - Added Speedtree and billboard support to Ficus trees - Added Translucency option to graphics menu to toggle cloth and foliage translucency. - Added a new building tier – Driftwood! - Added new Drift Wood resource! - Added Driftwood Foundation building part. - Added Driftwood Floor building part. - Added Driftwood Panel building part. - Added Driftwood Panel Caps building part. - Added a new building tier – Wood! - Added Wood Foundation building part. - Added Wood Floor building part. - Added Wood Panel building part. - Added Wood Panel Caps building part. - Added a new building tier – Plank! - Added Plank Foundation building part. - Added Plank Floor building part. - Added Plank Panel building part. - Added Plank Panel Caps building part. - Added a new building tier – Steel! - Added Steel Foundation building part. - Added Steel Floor building part. - Added Steel Panel building part. - Added Steel Panel Caps building part. - Added a new building tier – Corrugated! - Added Corrugated Foundation building part. - Added Corrugated Floor building part. - Added Corrugated Panel building part. - Added Corrugated Panel Caps building part. - Added a new building tier – Cloth/Tarp! - Added Tarp Panel building part. - Added Tarp Panel Caps building part. - Added a new building tier – Container! - Added Shipping Container Panel building part. - Added a new Salvage part – Shipping Container! - Added a new Salvage part – Steel Scrap! - Added a new Salvage part – Corrugated Scrap! - Added a new Salvage part – Plank Scrap!