Star Trek Enterprise S2D1 MULTISUBS PAL DVD -Lindoff41seeders: 0
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Star Trek Enterprise S2D1 MULTISUBS PAL DVD -Lindoff41 (Size: 4.36 GB)
Description
Season 2, Episode 1: Shockwave: Part 2
Original Air Date—18 September 2002 Captain Archer and temporal agent Daniels have been stranded in the 31st century. In a library they investigate the damage to the time line and try to find way a to get Archer back in his own century. Meanwhile Silik the Suliban leader is trying his utmost to find the whereabouts of Archer and he is willing to go far for the answer. But the crew of Enterprise has plans of their own. Trip finds a way to use the com system and is able to speak with Reed. Together they try to contact other crew members and make plans to purge Enterprise of the Sulibans. Next US airings: Tue. Nov. 18 5:00 PM SCIFI Season 2, Episode 2: Carbon Creek Original Air Date—25 September 2002 Celebrating T'Pol's one year anniversary as a member of the Enterprise's crew, Archer and trip have dinner with her. Over dinner she tells them of the true first contact between Humans and Vulcans. It appears that her great-great-grandmother and a the crew of a scout ship crashed on Earth...in 1957. Next US airings: Fri. Nov. 14 5:00 PM SCIFI Season 2, Episode 3: Minefield Original Air Date—2 October 2002 The Enterprise stumbles into an area of space containing cloaked mines. When a malfunctioning, active mine attaches itself to a critical area of the ship's hull, Lieutenant Reed dons an EV suit and attempts to disarm it. Complications arise when the mine's leg penetrates Reed's leg, pinning him to the hull. Captian Archer must find a way to get rid of the mine and save Reed before the Romulans run out of patience. Next US airings: Wed. Nov. 19 5:00 PM SCIFI Season 2, Episode 4: Dead Stop Original Air Date—9 October 2002 After the encounter with the Romulan minefield, Enterprise is severely damaged. Engineer Trip fears the worst. With the ship only capable of warp 2.5, traveling back to Jupiter will take practically forever and he doesn't have the necessary components to make the repairs himself. Captain Archer decides to send out a distress call and it isn't long before he gets a response from the Tellarites. They give the coordinates of a strange repair station. Upon approaching Enterprise is scanned. The atmosphere and the docking port are automatically changed to Enterprise' specs. The station is able to repair Enterprise in only 36 hours. The price, only 200 liters of plasma, seems rather low for all the work. Too low? Related Torrents
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