Star Command Galaxies Alpha 8

seeders: 1
leechers: 4
Added on February 28, 2016 by Rocky_45in Games
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Star Command Galaxies Alpha 8 (Size: 686.45 MB)
 Star_Command_Galaxies_Alpha_8_setup.exe686.45 MB

Description





Changelog:
ImprovementsLOYALTY: Rewrote all of loyalty so that the captains will react according to their proper loyalty level LOYALTY: Mouseover on loyalty for each character displays the reasons they do or do not like you ONELINERS: Added new feature where characters will update you about mission status and their intentions GAMETIPS: Added in Gametips for game conceptsChangesUNITY5: Switched game to Unity5 CREWDOCK: Quick select numbers displayed next to crew members. You can press each corresponding key to select a crew member. MOUSE: Now shows teleport and steal icons when you are using those actions Station owners are now a part of the Hierarchy tree Made Hierarchy tree a vertical layout so your standing is clearer Compressed all species onto one page on Hierarchy tree Revised hierarchy menu to better display how races feel about each other DISTRESS MISSIONS: Only receive distress missions if you have high loyalty or more with ship WARP JUMP: Completely rewritten to be more stable and efficient WARP JUMP: New jump sequence implemented MISSION REWARDS: Improved mission rewards menu TELEPORTER: Esc/Right Click cancels teleport SHIP LEAVING: Crew automatically return to ship when ships are leaving SHIPCOMBAT/DISTRESS MISSIONS: Mission will fail if you leave the area FOG OF WAR: Completely revised - each ship now has its own fog of war map Mission targets should be at their displayed location Added Bounty missions Added in Crew Warnings where crew will tell you if there is an issue on your ship STEALING disabled for the time being - objects can now be scrapped Beds now give limited HP when crew rest Added in intruder alert Added mission hover bubble above the appropriate node Limited active missions to 3 + Distress Space station lights are improved Shortcut keys added to mouseoversFixesFIXED: Saves are MUCH more solid and reliable but they will continue to get work FIXED: Ship not returning to 100% health after repairing all damage FIXED: Placing stolen items locking up the game FIXED: Black screen of death at Space Station arrival FIXED: Placing duplicate items removes the previously placed item FIXED: Could not switch out of Red/Yellow Alert FIXED: Options menu blocks clicks FIXED: Game saves crew HP FIXED: Mission target not being the correct one for ShipCombat FIXED: Multiple mission indicators on map for Trade COMBAT: Enemy invaders acquiring targets much better COMBAT: Crew reacting to enemies much more consistently FIXED: Repair particles staying stuck on objects being repaired FIXED: Heal particles not appearing FIXED: Engineers repair AoE much more solid and reliable FIXED: Placement tiles not appearing when placing an object PARTICLES: Sparks revised and much more efficient FOG OF WAR: Ship no longer fades to black during warp FIXED: Windows appearing in front of characters FIXED: Beam weapons not being blocked by shields CREWDOCK: Sorts correctly UI: Lifebar no longer reflecting opponent's HP in character orbit NAV UI: Game is now pausing in nav NAV UI: Time controls staying on/highlighted in each state UI: "Navigation" still no longer getting stuck on mouseover FIXED: Travel circle animation getting stuck GAME GUI: Damage rounded at first decimal FIXED: NPC’s dying on Antorian stations from radiation FIXED: Antorian space station missing a door FIXED: Crew phaser being spawned in space MAPS: Lights on the Falchion GENERAL GAMEPLAY: Asteroids no longer moving when game is paused NAV UI: Correct space station images on nav map LOYALTY: Ships will now correctly attack the proper ships FIXED: Characters getting stuck in space after buying new ship STATIONS: All ships can no longer enter red alert at stations STARTING NODE: Now safe (no other races/pirates will spawn there) PIRATES: Will avoid space stations (no more suicide runs) DISTRESS MISSIONS: Timer disappears when you arrive to distress missions WARP JUMP: Crew no longer disconnect from their station during jump WARP JUMP: Camera jumping fixed GUI: Stations use species frames MISSION INDICATOR: Changes when mission is complete or failed MISSION FAIL POPUP: When leaving an area to fail a mission a menu will popup informing player MISSION OPTIMIZATION: LUA sets up which missions each job profession works ASSETS: Potential fix to messed up sprites appearing on characters ASSETS: Fixed missing midorian sprite sheets AI: Enemies no longer stop moving when they teleport to your ship All objects and weapon LUA’s revised for game balances, errors and missing data NAVMAP: Ships are being displayed on the edges of the nodes correctly Music starting at 0 volume ShipPurchase not working correctly Carter notices not coming in at correct times Added in giver faction to mission indicator FIXED: Targeting allowed weapons to be fired before battery requirement FIXED: Distress missions not completing FIXED: Crew loyalty pulling from personal loyalty after mission complete FIXED: Freighters threatening the player FIXED: Crew shader FIXED: NPC’s and crew will try and avoid food and scrap instead of walking through them (unless trapped) FIXED: Crew walking through walls when they decide their own path FIXED: Enemies trigger animations FIXED: Enemies shooting after death FIXED: Garbled text on text popup FIXED: Crew details now displays proper information FIXED: Hover icons getting stuck behind crew members FIXED: Multiple purple icons on trade locations FIXED: Footsteps getting stuck on loop FIXED: Sounds are again in 3D FIXED: Clicking on GUI while teleporter is on no longer teleports your crew FIXED: Hid some loyalty items that shouldn’t have been showing FIXED: Shield status not getting saved FIXED: Shields not appearing FIXED: Shields on a ship when the first start even if they haven’t charged them FIXED: Mouseover on crew hire not giving the right info FIXED: Null reference after going to main menu and starting a new game FIXED: Null reference when station was unloading and trying to reveal FoW FIXED: Null reference when arriving at station and there was a conflict with stores FIXED: Loyalty adding hidden values to crew loyalty FIXED: Mission bubbles are now orange on nav map FIXED: Mission bubbles no longer animating FIXED: Rapid fire exploit

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686.45 MB
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Star Command Galaxies Alpha 8