Smugglers V 1.1-GOG

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Added on October 24, 2014 by cszhuin Games > PC
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Smugglers V 1.1-GOG (Size: 70.41 MB)
 setup_smugglers5_2.1.0.6.exe67.23 MB
 Smugglers V - Manual.pdf1.71 MB
 Smugglers V- Intro Theme.mp31.48 MB

Description

Hope you guys enjoy and please help seed. Game info and change notes below.

Changelog
Smugglers 5 V. 1.1.:
- New feature: For missions involving a fleet command, the player and enemy fleet stength depends on the current war situation between both opposing factions or the current battle situation, in case there is a battle in the system the combat takes place. Please note that due to the feature of the missions you only encounter a freighter fleet in the "raiding" and "flanking" missions and in the "siege", "battle" and "raiding" missions the enemy fleet is stronger than usually.
- New feature: When winning a fleet confrontation (mission or otherwise) the game calculates and compares the losses. A decisive victory will positively influence a battle occuring in the same system. It has the same effect like an asteroid base. Effect is stronger when the enemy fleet is winning the battle (to make it possible to tip the balance over).
- Game change: Winning tendency on the battle screen now shows earlier in the battle
- Balance change: Pirates will now effectively use their cloaking skill to escape combat. This makes the player's "mark" skill now important.
- Balance change: When the special combat event "EMP storm" is happening you and the enemy cannot use the ability EMP strike.
- Balance change: When attacking an enemy star base directly the attacking and defending fleets are calculated depending on the current battle situation. With this update the random factor has been slightly reduced. You should notice the difference.
- Balance change: Amount of secret data obtained by espionage (skill "spy" plus spy sensors) has been increased and now depends on ship size.
- Balance change: Ship hospitals now heal 50% of all casualties (men and droids) after a ship boarding. Remember: You do not need boarding shuttles for boarding as long as you have pirates in your crew.
- Balance change: Up to now invaders won over a system when they just had at least 1 point more victory points than the defender. This resulted in invaders winning although the campaign screen showed similiar opposing forces. Now invaders need to have at least 25% more victory points than the defenders, which always shows on the campaign map.
- Bug fixed: Turning on/off music sometimes didn't work.
- Bug fixed: When being criminal flagged, you could try to land on asteroids (which you should never be able to, because they are just rocks really).
- Bug fixed: In the Land's End system one of the exploration stories on Howlings Wind had no "continue" button
- Bug fixed: Blind-compatibility mode - The sun of a space system could not be selected as travel destination
- Bug fixed: In systems with 10 or more planets / travel locations there was no sound effect when the 10th> planet is selected.
- Bug fixed: There was a problem with selecting the 12th travel location in systems with 12 or more planets / travel locations.
- Bug fixed: A bug in crew combat has been fixed where you encountered more enemy crewmen during crew combat than allowed on the ship.
- Bug fixed: Description text for spy sensors has been corrected
- Bug fixed: Description for "recharge" skill corrected.
- Bug fixed: Asteroid bases tried to "flee" from combat.
- Bug fixed: Asteroid bases were described as "ships" on the radar screen.
- Bug fixed: Star date differed on travel map and events by 3 years.
- Bug fixed: During a fleet battle corvettes were wrongly described as "destroyers". Destroyers and corvettes are not described "escorts" on this screen.
- Bug fixed: On the campaign screen there was an empty space in the text describing your war efforts where it didn't belong.
- Bug fixed: On the campaign screen there was an empty space in the text describing the battle status where it didn't belong.
- Bug fixed: Description for "mark" skill corrected.
- Bug fixed: There was a bug where the game crashed on some rare occasions, when the enemy escaped from combat.
- Bug fixed: On some occasions there was a problem with combat continueing for one turn after the enemy escaped.
- Bug fixed: The game AI will no longer try to use gun-specific skills when handling non-gun ships like the Orca.
- Bug fixed: When doing an abduction mission and you blow up the ship, the mission was successful (and you got a failed message afterwards, but still the reward).
- Interface change: Font size for highscore / buy fullversion button reduced.

Smugglers 5 V. 1.0.9:
- Included in V.1.1.

What's cool about it:

√Explore a dynamic universe by trading, fighting, managing a crew and factories, boarding ships, and plundering planets
√80,000 words of new and dynamic short stories plus a non-linear campaign
√4 factions, 6 professions with 100+ different skills, 30+ spaceships ranging from fighters to battleships, cruise missiles and star bases
√You can start and rule your own star empire or perform a hostile takeover of a pirate base!

Overview:

The galaxy is at war - the Federation, the Coalition, the Outer Rim systems and the criminal Syndicate battle for control. It's a dangerous life for a pilot on the front lines, but it can also be a lucrative one - are you an honest trader, or does smuggling illegal goods sound more profitable? Will you join the war effort for your faction, set up your own empire, or simply explore the galaxy?

The fifth installment in the long-running Smugglers series features a completely revised turn-based combat system and a range of new ships to fly, as well as a host of exciting features.

Minimum system requirements - Windows: Windows XP / Windows Vista / Windows 7 / Windows 8, 1.8 GHz Processor, 512MB RAM, 3D graphics card compatible with DirectX 9.0c , DirectX 9.0c-compatible soundcard, 100 MB HDD, Mouse, Keyboard.

Screen




By Sarah116
Space Game Junkie http://www.spacegamejunkie.com/tag/smugglers-v/
GOG http://www.gog.com/game/smugglers_v
Steam http://store.steampowered.com/app/291450/
GOG Wiki http://www.gogwiki.com/wiki/Smugglers_V


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Smugglers V 1.1-GOG