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OS:Windows XP, Vista, or 7 Processor: Intel Pentium 4 Memory: 512 MB RAM Hard Disk Space: 250 MB Video Card: 128mb Slenderman’s Shadow is based on the awesome indie horror game, Slender, that I reviewed back at the beginning of August. I had high prais for it, despite it being in its beta stage at the time, and I’m very happy to see that other developers thought similarly to me that Slender was a concept that could be greatly expanded. One of the suggestions I made as to how it could be expanded as a game was that new maps could be created, and that’s exactly what developers Marc Steene and Wray Burgess have done with Slenderman’s Shadow. There are four maps currently out, namely Sanatorium, Hospice, Elementary and Mansion, and I’ll be talking about each of them. A total of eight maps are planned for the game, and since they are only releasing at a later stage I thought it would be best to review this game in two parts, naturally with the aim of covering all eight maps at the end. For the ultimate experience, wear headphones on high volume while playing in a dark room. Controls: Mouse - Look Around WASD/Arrow Keys - Move Left Shift - Sprint Left Mouse Click - Pick up object/Open Door Right Mouse Click - Enable/Disable Flashlight Space - Drop Glowstick TAB - Display FPS (40+ is ideal) Hints: Staring at the enemy will drain your sanity - losing your sanity will have negative effects and will likely get you killed Sprinting will decrease your maximum stamina, so sprint only when required Slenderman's Shadow - 7th Street Related Torrents
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