Sid Meiers Civilization Beyond Earth Update v1.0.2.666 (Incl. DLC) - [RELOADED]seeders: 11
leechers: 1
Sid Meiers Civilization Beyond Earth Update v1.0.2.666 (Incl. DLC) - [RELOADED] (Size: 319.57 MB)
Description
The release of the Winter 2015 Update brought a number of changes to Wonders and their effects. This hotfix is intended to correct some bugs which players have experienced.
- Quantum Computer and Promethean now function correctly. - Ectogenesis Pods now give the correct Food per population. - New Terran Myth now correctly applies culture to trade routes between different factions. [LOCALIZATION] - Added support for Simplified Chinese [WONDERS] - General cost pass on all Wonders - Xenodrome - Provides a small positive influence to alien opinion each turn, and negative alien opinion recovers twice as quickly - Panopticon - Gives +1 unit sight and +5 anti-orbital strike range on city - Mass Driver - Gives +1 city strike range and +25% city strike damage - Gene Vault - Gives free worker to new cities - Ectogenesis Pod - Gives 1 Food per 4 pop in its city - Quantum Computer - Gives free orbital unit maintenance and +50% orbital unit duration - Drone Sphere - Gives +50% speed to worker builds and explorer expeditions - Cynosure - Gain +1 Science for every 3 population in its city - Ansible - Affinity XP is gained 25% faster - Stellar Codex - +8 Orbital Coverage range - Master Control - Free Maintenance and +1 Movement for Workers - Precog Project - Military Units can achieve two additional levels of Veterancy - Human Hive - City immune to Covert Operations - Holon Chamber - Gain Science equivalent to 10% of global Energy income each turn - Archimedes Lever - Any hostile unit within 2 tiles of the city suffers 10 attrition damage per turn - Memetwork - All Affinity Level requirements for buildings, units, and wonders reduced by 1 - New Terran Myth - +2 Culture from Trade Routes - Markov Eclipse - Military Units attack at full strength even when damaged - Promethean - City no longer produces Unhealth - Nanothermite - All air, ranged, and city bombard attacks 25% stronger - Xenomalleum - +5 Titanium, Petroleum, and Geothermal resource - Xenonova - Penalties due to Unhealth reduced by 50% - Bytegeist - All Virtue Tier synergy bonuses require one less point to complete - Armasail - City suffers 50% less damage from ranged attacks - Deep Memory - +1 Culture for every 3 Population in every City - Tectonic Anvil - +5 Production from Canyons - Crawler - +25% Production for buildings and wonders - Daedelus Ladder - All City Yields +10% - Resurrection Device - Benefits from positive Health effects increased by 50% [GENERAL BALANCE] - Domination victory is now won by controlling all original player capitals including your own. - Veterancy Promotions: All combat boost promotions add +10% strength - Veterancy Promotions: All unit heal promotions starting at level 4 heal 75 hp - Veterancy Promotions: Adding level 5 and 6 unit veterancy promotions to work with Precog Project - Virtues: Replaced Applied Aesthetics virtue with Applied Metasociology virtue - City Intrigue decreases faster when an Agent is present - Virtues: Settler Clans virtue now gives +1 population in new cities - Trade Routes: Trade route slots now primarily unlocked based on city population. Trade Depot allows building trade routes and gives 1 slot, all others unlock at population thresholds - Trade Routes: Added option to auto-renew Trade Routes - Covert Ops: Lowered intrigue level required for affinity covert ops - Friendly aliens no longer prevent city citizens from working plots [UI] - Added tech filters for Units and Orbital categories - Victory progress tooltips show explicit status of quest objectives - Re-enabling yield for canyon plots (2 production, not improvable) - Added "Incoming Transmission" on main menu for in-game messaging [AI] - Fixed an issue where Victory Wonders could be built by AI in captured territory, and not be able to be interacted with - Fixed an issue that could cause the AI to not aggressively target rival planetary Wonders - Fixed an issue where non-Harmony AI players were not clearing Miasma properly - AI is now more selective about desiring alliances - AI will now form alliances to counter a strong shared neighbor. [OTHER] - Added my2K functionality to title, allowing cross-game connectivity and unlocks with other Firaxis titles (starting with Sid Meier's Starships), along with other future perks - Added Glacier map that unlocks when signing in to my2K for the first time [BUGS] - Fixed an issue where Covert Ops panel could go blank in the middle of a game, or after a coup - Fixed an issue where AI aircraft city UI was displaying in Fog of War - Fixed an issue where resource pods and relics where not placing properly on the Taigon map type - Fixed an issue with the Growth Potential quest failing when the AI would destroy a target station - Fixed an issue where an AI leader would sometimes propose an offer that they would not accept when you agreed - Fixed an issue where a player might not be able to restart a Victory wonder (like the Beacon) if a Victory wonder was attacked after the countdown had started - Fixed an issue that was causing the skeleton to not drop when a Worm was killed (still only a chance, but now works properly - Fixed an issue that was causing Xenomass under an existing alien nest to not be counted when the nest turned friendly - Fixed misc crashes as reported by Steam error reporting - Additional misc bug fixes ================================================= INSTALLATION ================================================= 1.) Install the Game: 2.) Install this Update, after the game 3.) Copy crack from the "Crack" folder in the game's main installation folder. 4.) Play! Related Torrents
Sharing WidgetTrailerScreenshotsAll Comments |
Even pirates need to adhere to the release dates... sometimes ;)
Much appreciated!
Torrent: Sid Meiers Civilization Beyond Earth-[RELOADED] (.iso fixed)