Shooter AI - The AI solution for ANY combat situation.unitypackage

seeders: 1
leechers: 3
Added on July 22, 2014 by VistaDevilin Applications > Windows
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Shooter AI - The AI solution for ANY combat situation.unitypackage (Size: 65.71 MB)
 Shooter AI - The AI solution for ANY combat situation.unitypackage65.71 MB

Description

image



Requires Unity 4.3.1 or higher.



Feature list:

- Dynamic shooter AI, with advanced cover finding



- Deployment in less than 5 mins; Drag-and-drop usage; works out of the box with UFPS and Realistic FPS Prefab; Supports all features in Unity Free



- Choose between Unity Navmesh or A*



- 27 page manual

- Eyes, ears and tactile input feed the AI brain for total comprehension of the environment



- Dynamic fear and adrenaline settings never let the same situation play out twice



- Ability to customize each and every AI character so that they react in their own individual

way, though default values already allow fully operational character



- Melee attack : make AI characters fight only with melee weapons, or use their gun (when they run out of ammo) to suicidally charge; as usual everything works right out of the box and ANY weapon can be used as a melee armament



- Shooter AI takes over all animations and IK, so you just concentrate on making the perfect model; AI procedurally reacts to hits, falls and gets back up!



- 25 voice tracks with built in audio manager



- Fully open source, well commented C# code; no DLLs; all properties can be edited in-game



- Built-in LOD manager



- ZOMBIE Prefab Included



- Insert own code at vital events, to make the game create the atmosphere you want



Requires Unity 4.3.1 or higher.



Feature list:

- Dynamic shooter AI, with advanced cover finding



- Deployment in less than 5 mins; Drag-and-drop usage; works out of the box with UFPS and Realistic FPS Prefab; Supports all features in Unity Free



- Choose between Unity Navmesh or A*



- 27 page manual



- Eyes, ears and tactile input feed the AI brain for total comprehension of the environment



- Dynamic fear and adrenaline settings never let the same situation play out twice



- Ability to customize each and every AI character so that they react in their own individual

way, though default values already allow fully operational character



- Melee attack : make AI characters fight only with melee weapons, or use their gun (when they run out of ammo) to suicidally charge; as usual everything works right out of the box and ANY weapon can be used as a melee armament



- Shooter AI takes over all animations and IK, so you just concentrate on making the perfect model; AI procedurally reacts to hits, falls and gets back up!



- 25 voice tracks with built in audio manager



- Fully open source, well commented C# code; no DLLs; all properties can be edited in-game



- Built-in LOD manager



- ZOMBIE Prefab Included



- Insert own code at vital events, to make the game create the atmosphere you want



- AI powered characters fight against each other or together



- Whole system modular, making it possible to fully exchange components



- Team overview and strategies , making your AI attack in style!



- And so, so much more



* Yeah, promises a lot, isn't it? Too bad it wont let you do what you want...

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seeders:1
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Shooter AI - The AI solution for ANY combat situation.unitypackage