Changelog:
New Items• Added Bed Roll equippable item (tier 1 craftable). Reduces stat drain on expeditions by up to 25%. • Added Tent equippable item (tier 3 craftable). Reduces stat drain on expeditions by up to 50%. • Added Metal Ore item (Found in Mines), which can be recycled for Metal and Rock • Added Empty Petrol Can item. Added to inventory when using fuel. These can be recycled for Plastic • Added Lockpick Set item (tier 3 craftable). This unlocks additional items when taken on expedition at farms, houses and office locations. • Added Prospectors Kit (tier 2 craftable). This unlocks additional items when taken on expedition at clearings, mountain passes, caves and mines. • Added Carrier Bag item. This can be crafted on tier 1 workbench, or found at random locations. This provides 2 inventory slots. • Added Camouflage equippable item (tier 2 craftable). This reduces encounter chance by up to 25% when worn by all party members. Stackable with Motion Detector. • Added Motion Detector equippable item (tier 4 craftable). This reduces encounter chance by up to 50% when taken on expeditions. Stackable with Camouflage. Balancing• The Daze effect has been increased from 10% to 20% more likely to occur. • The chance to subdue has been increased for all weapons. Miscellaneous Changes/Fixes• Hidden items can now be unlocked at locations with equippable items • Added “Storage: StorageUsed/TotalStorage” tooltip info to all storage objects • Added “Time Remaining 00:00” tooltip info to recycling plant • Subdue option has been removed from Shelter combat. • Paintings and Sculptures should now always be visible. • The Ginger Root text should now appear in German in the German language.