Salt v1.3.1.0 | Hoddorseeders: 11
leechers: 1
Salt v1.3.1.0 | Hoddor (Size: 66.19 MB)
Description
PLEASE CONSIDER SEEDING.THANK YOU. PC | English | Developer/Publisher: Lavaboots Studios | 500 Mb Genre: Action, Adventure, Indie, RPG, Early Access System Requirements: MINIMUM: OS: Windows XP or later Processor: 2.0Ghz Dual Core CPU Memory: 2 GB RAM Graphics: 512MB video card with shader model 2.0 DirectX: Version 9.0c Hard Drive: 500 MB available space RECOMMENDED: OS: Windows XP or later Processor: 3.0Ghz Dual Core CPU Memory: 4 GB RAM Graphics: 1024MB video card with shader model 3.0 DirectX: Version 9.0c Hard Drive: 500 MB available space Salt is a Sandbox/Survival game having exploration & adventure where you sail across a vast ocean exploring different islands. Reminds me of wind waker Key Features Adventure and role-playing focused. Vast ocean filled with countless Islands to explore and loot. Seed based world generation with a default seed to promote community interaction. Everyone using the same seeds will be in identical worlds. Minimal hand-holding to facilitate raw adventure. Complete quests and earn rewards. Fight pirates and other enemies. Discover hidden mysteries throughout the world. Fish, gather resources, and hunt wildlife. [Update 1.3.1.0 - Ship Customization] 31 DECEMBER, 2014 Added ship customization mechanics and a number of boat customization items that can be found in the world. Added new "remove placed item" button to remove objects placed on ships. This is 'F' by default. Look at a placed object on a boat and hold down 'F' for a moment to pick up the object. Placed boats now save their position between play sessions. You are no longer required to be on an island to save the game. You may now save on boats and in the water. Boat speeds have been adjusted. Slightly increased the repair cost of the abandoned pirate ship, but it now goes into your inventory like a normal ship when repaired. If you have previously repaired one, the ship should automatically appear in your inventory. The Maiden boat should now be more stable. Added "rest until sunrise/sunset" button to campfires. Fixed a bug that would cause you to be able to sometimes teleport to the boarding position on a boat while already standing on it. A number of fixes were made to the "virtual position" system, which keeps the numbers representing the positions of world objects low (very large numbers cause inaccuracies which often cause jittering or strange movments of objects). As a result, boats, water textures, and your character should be more stable when far away from the starting island. The virtual position re-position event that previously happened every time you saved the game now happens automatically as needed, and is much less apparent when it does happen. Fixed a bug that would allow you to have multiple version of the same boat following a death. Arrows no longer stick in an invisible wall around statues. Placed boats will now de-spawn if you get real far away from them. Reduced the stack size of the keys that can be found in flotsam. Fixed some misspellings. Fixed an error in the Spider Queen quest text. Changed the word “eye” to “fang”. Fixed the ocean water sometimes coming through the bottom of the Maiden. The game now runs in the background. Increased the number of flowerless plants on the starting island. Added new menu music. Increased block value on all weapons by 50%. Added a new nighttime sailing music. Fixed bug that would sometimes cause units to not spawn. The Orange Garibalidi now goes into the correct inventory section. If you already have some in your equippable tab, you can move it to your crafting window and back to get it in the correct tab. If you like this Game, support the developers and buy it. PLEASE CONSIDER SEEDING.THANK YOU. Sharing WidgetTrailerScreenshots |
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