PC | English | Developer/Publisher: Lavaboots Studios | 500 Mb
Genre: Action, Adventure, Indie, RPG, Early Access
System Requirements:
MINIMUM:
OS: Windows XP or later
Processor: 2.0Ghz Dual Core CPU
Memory: 2 GB RAM
Graphics: 512MB video card with shader model 2.0
DirectX: Version 9.0c
Hard Drive: 500 MB available space
RECOMMENDED:
OS: Windows XP or later
Processor: 3.0Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: 1024MB video card with shader model 3.0
DirectX: Version 9.0c
Hard Drive: 500 MB available space
Salt is a game based around exploration and adventure where you sail across a vast ocean exploring different islands. The world of Salt is procedurally generated, providing you with an endless amount of exploration. During your adventure you will meet various challenges and obstacles that you will have to overcome, as well as discovering the real story behind the world of Salt. You will fight pirates, hunt animals, sail the ocean waves, craft items from resources you find throughout the world, and discover mysterious places throughout your adventure.
Key Features
Adventure and role-playing focused.
Vast ocean filled with countless Islands to explore and loot.
Seed based world generation with a default seed to promote community interaction. Everyone using the same seeds will be in identical worlds.
Minimal hand-holding to facilitate raw adventure.
Complete quests and earn rewards.
Fight pirates and other enemies.
Discover hidden mysteries throughout the world.
Fish, gather resources, and hunt wildlife.
Changelog: Update 1.3.0.1av1.3.0.1a:• Fixed bug A That Would Cause the bottom of the Sailboat to be transparent rendering WAS Forward When enabled. • Fixed bug That Caused A ships to Move When you Saved the Game.1.3.0.1Where named captains can be found in the world are now based on the game seed, therefore, will be the same for each player playing on the same world seed. Additionally, each of the named captains can only be killed once. Boat placement mechanics have changed. During placement, you can now see where the boat will be placed and are able to rotate it. Additionally, you are now able to have one of each type of boat out at the same time. Improved the ability for enemies to attack you on sloped terrain. The Queen now has a limit to the number of "friends" that assist her per given period of time. She is also now slightly faster. Interacting with capsized boats will now flip them. Added the fast load option, which reduces load times by fully spawning the island you are on during the loading screen, then spawning the remaining islands while playing. This option will cause slight jittering during the first seconds of play as the other islands spawn. This option is recommended for players who experience extra long loading times. Fixed the boarding location on the Maiden. Added an option to adjust island spawn distance. Added some new items and fish. The Shark Soup quest is now repeatable The music volume option now properly affects merchant and sailing music. The lantern now provides a little light around itself so that you can see it and other items you are carrying while you have it equipped. Added a new night-time sailing song. Fixed a bug that would cause ships to sometimes be launched into the air when resting at a campfire. Fixed a bug that would sometimes cause your mouse to still move the camera when your inventory was open. Ruins structures now cull at far distances. Changed the name of white and black deer to reflect their color. Fixed the recipe involving poisonous yellowfin fish. Reduced the size of the helm on the Maiden. Long John's fishing pole now has a longer line. Fixed a bug that caused tree fruit to fall through the world if you hit their tree a second time. Tree fruit can now be shot down with arrows. Hotfix 1.3.0.0aFlag items will now save properly in your inventory. Ships no longer build up force while paused with sails raised. Ship helms now pause properly. Large spiders no longer let loose a pirate grunt when they see you.Update 1.3.0.0 - Merchant QuestsAdded merchant quests. Added new items. Added a new ship. The game now pauses when you open the escape menu. Updated the icon for the Pardon Pusher. Gold count now saves immediately when purchasing from a merchant. This fixes an exploit where you could purchase items then regain the lost gold. Pop-up text now draws on top of the health and food bars.Hotfix 1.2.9.6bFixed an issue that would cause the ocean to look glitchy on some systems.1.2.9.6aFixed a bug that caused your boat to sometimes launch into the air when boarding it. Disabled some controller input by default, and added option to re-enable it. This may help with players who experienced problems with character spinning. *Note that controllers are not yet fully supported. Performance improvements. Increased the value of bamboo fishing poles. Adjusted shadow view distances. Added a new fish. Added a new herb.Update 1.2.9.6Added options for Field of View and Look Sensitivity. Improved performance of AI units. They should now cause less lag in general, especially around large islands. Improved boat pushing mechanic. It now applies force in the direction that you are looking. Repaired pirate ships are now a little more stable in the water. Deer are now less likely to just stand there when they should run (they try harder to find a valid navigation path). Fixed an error that would happen if you saved close to water and reloaded underneath a wave. Repaired boats no longer make floating calculations when you are far away from them, improving performance if you left one behind. Added a note in the help journal about boats being able to be re-summoned. Update 1.2.95aChanged the defaults for TH graphics options. Fixed the text going past the end of the book in the initial crafting journal. Added A New Fish. Added options to invert mouse Y axis.Update 1.2.9.5Fixed a bug that would allow you to cast multiple fishing lines at onceDeer now always drop gutsMerchant music no longer loopsUpdated swing animations on an number of handheld itemsImproved hit boxes on piratesIncreased the size of the wheel on the Pardon PusherIncreased the distance needed to active the loot window auto-closeNamed Captains now have a 100% chance to drop a silver keyPirates are now less likely to run into their own flagsWeight on items now only affects sprinting speedIncreased most respawn times on resources, enemies, and animalsReduced the chance that pirates would spawn inside structuresPirates no longer do damage with their axe swings after they have been defeatedUpdated the description on the moonrock sword to better reflect how its lighting effect actually worksAI units no longer try to get quite as close to youBait fish can no longer be caught with other bait fishAdded new itemsAdded a new bossAdded a number of options in the main menu screen
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