Rodina (Elliptic Games) (ENG) [Demo] [PUNISHER]

seeders: 26
leechers: 1
Added on August 24, 2014 by -PUNISHER-in Games > PC
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Rodina (Elliptic Games) (ENG) [Demo] [PUNISHER] (Size: 123.79 MB)
 RodinaSetup.exe123.79 MB

Description



information:
Year of manufacture: 2014
Genre: Indie / Sci-Fi / Action
Developer: Elliptic Games
Publisher: Elliptic Games
Platform: PC
Publication Type: License
Language: English
Language: English
Tablet: Not required
Game Version: v1.1.0a

System requirements:
Operating System: Windows Vista / 7/8
Processor: 2 GHz
RAM: 2 GB
Video Card: 512 MB
Sound device: compatible with DirectX 9.0
Hard drive space: ~ 150 MB

Description:
Rodina is devoted to space exploration, and most of the content (including the surface of each planet) will generate a program. The game world is a "seamless", that is, the player will be able to walk around the planet to take a spaceship to leave the atmosphere and fly on all four sides, and all that - no invisible walls, teleportation and loading screens.
The main feature of Rodina - programming as an element of the gameplay. For example, the player can hack the computer enemy ship and remove the code that controls the guns to make the enemy vulnerable. Or overload the engines and blow them up. The authors state that Rodina would "encourage experimentation and require a creative approach."


History of changes: **** RODINA 1.1.0 **** * New Feature: Ship fires (and extinguisher) (including tons of small fixes / changes) * New Feature: Light variations inside the ship (alarm / dead ship) * New Feature: Empty map file for starting with fresh interior map * Fixed terrible bug that would prevent ships from generating full groups after loading savegame * Removed ability to load savegame in demo mode. Now only auto-loads are allowed. * Hint for atmospheric entry * Fix crash going straight from Limnal Warp to character mode * Button to restore default key bindings * Help info for options menu * Optimized distant object UI (icon) management **** RODINA 1.0.4 **** * New Feature: Autosaves * New Feature: Ship Crashing support * New Feature: Editor Undo / Redo * New Feature: Freeform and Peaceful game modes (replace Exploration mode) * New feature: "Update available" notification and setup file download * Crash Fix: Change the way planets save so they do not crash / corrupt save games * Improved mouse handling. Better support for high-frequency mice. Smoother character rotation. * Improved atmospheric entry: - Made it less likely for the player to "punch through" atmosphere. - Reduced the difficulty of the entry process. Fixed problem with entry in 2nd or 1st gear. - Fixed save / load of atmospheric entry state. * Improved savegame management: - Backup saves. - Order saves by date. - Disallow bad save names * Made ship landings slightly easier * Improved actor scheduling and management. * Added option (on by default) for enemies not to respawn * Start the game with missiles selected as the alt weapon * Fixed combat music resetting forever after player escapes combat with Limnal Drive * New camera shake option * Fix missiles that are loaded from savegame not being shootable * Auto-load last savegame when the player dies * Added ultra-low terrain detail options * No piloting destroyed ships * Do not constantly scan to refresh scripts * Slightly improved thread management * Improved alpha object sorting * Fixed lighting on bomber ship **** RODINA 1.0.3 **** * New Feature: Gamepad support! * New Feature: Headlights / Flashlights on the ship and character (Press "G" or "Direction pad left") * New Feature: Mouse smoothing * Crash Fix: Do not crash when loading a bad shader cache file. Try again or recompile shader. * Crash Fix: Use tempfiles when saving savegames so that they are not corrupted if the game crashes * Updated mysterious signal files to make them a bit easier. * Do not move ship / player around when loading the game on an asteroid * Eliminate phantom keypress (Windows key) which overrides all other keypresses * Fade combat music into exploration music * Fixed problem where bad identifiers caused profiles not to load **** RODINA 1.0.2 **** * Crash Fix: MOPP creation failure for users in non-US locale **** RODINA 1.0.1 **** * Crash Fix: DirectX Initialization failing on some machines * Crash Fix: Not handling no MSAA support * Crash Fix: Included the correct prerequisite to install XINPUT1_3.dll * Game Breaker Fix: Failure to save state in Exploration Mode * Game Breaker Fix: Collecting all the books on a planet led to unending error messages * Added "Enable Console" option in the options menu * Added "Fix Player" button on the pause menu * Added better turning speed options * Added invert Y options * Shorten length of tutorial messages * Hide big asteroids when player gets Cruise Engine so they do not try flying across the solar system. * Make small asteroid icons a bit brighter and more noticable * Minimum gravity for ships on small asteroids to make landing easier * Fixed bug where Jarilo books would show up on Perun * Changed the name of some key bindings * Made Limnal Drive less affected by gravity, reduced its drift and shaking slightly * Added MovementDifficulty for those who are having trouble with Limnal Drive, Atmospheric Entry * YOU DIED message on death * Allow loading savegames in demo mode when the player dies.

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123.79 MB
seeders:26
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Rodina (Elliptic Games) (ENG) [Demo] [PUNISHER]

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