Road Redemption (2014) PC 0.002 / Early Access / Alpha

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Added on June 21, 2014 by HeroKhanin Games > PC
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Road Redemption (2014) PC 0.002 / Early Access / Alpha (Size: 747.34 MB)
 setup_road_redemption_0.002.exe747.34 MB

Description


Year: 2014
Genre: Indie, Action, Simulation, Racing, Shooter, Arcade
Developer / Publisher: Dark Seas Games
Platform: PC

Version: 0.002 / Early Access / Alpha

Publication Type: pirates
Language: English (translation is not required)
Tablet: Not required

System requirements:
> OS: Microsoft ® Windows ® XP / Vista / 7/8
> Processor: 1.4 GHz processor or faster
> Memory: 1 GB RAM
> Video Card: DirectX 8-compatible graphics card with at least 32MB of video memory
> Hard Drive: 1.5 GB HD space

Description:
Road Redemption - the spiritual successor of Road Rash. Is currently in alpha testing and looks promising.

The main hero of the game will be released on the freedom of the biker, who for the time spent in jail, managed to lose all credibility. Now he has to earn the respect from scratch his gang, taking part in the crazy race for survival. Of course, the story in the spirit of GTA is just a pretext to have fun - namely, beating opponents with baseball bats at a speed of 200 km / h

The game Road Redemption developers have promised to create a motorcycle racing without rules. Team Dark Seas Games working on modern graphics quality, an extensive list of weapon system of choice of different ways, and many others.

Road Redemption is ready for the PC, Mac and Linux in August 2014. The creators also promised to release a port for Wii U and Xbox 360.

Extras. Information:
Road Rash - the most successful motorcycle race in the gaming industry.

The first part came back in 1991 year, and the issue of new units lasted until the 2000th when I got the last part of the series is officially called Road Rash, which bears the subtitle - Jailbreak.

In 2013, the series was given a new name due to copyright issues. Now the franchise will be called Road Redemption, a new part which is currently under active development.

changelog

Version 0.002

> 8 levels
> New Winter Track - it is about 3-4x as long as the desert track
> Local Multiplayer - 2 to 4 players in splitscreen mode.
> Mouse and Keyboard support
> Improved avoidance and combat biker AI
> Added Biker Police - they carry a new baton weapon that you can get by defeating them
> Added additional enemy rider models
> Improved vehicle physics and damage model
> Improved crash mechanics - still a work in progress
> Deflection Move Added to AI and Players. Deflecting an AI has a high probability of disarming the enemy. It still needs a lot more balancing to increase its utility.
> New Vehicles
> New Weapons - nail bat, police baton, C4, Pipe bombs, possibly more that I am forgetting.
> New Game Types - Survival mode and kill enemy rider missions
> Added a bunch of graphical flourishes and effects.
> More realistic rider lean animations - still a work in progress
> Car Rain
> I am definitely leaving stuff out. There have been a lot of changes.

Alpha Version 0.001

> This is the first alpha release. It is around 20-30ish minutes of content with melee combat with about 6 weapons and a looping track with a bunch of different difficulty settings and traffic situations.
> Melee weapons in this release include the metal bat, the tire iron, the sword, the sledge hammer, the pipe, and the shovel. These aren't final versions of the weapons, especially the shovel.
> There are three vehicles in the alpha because only these three have complete damage models in place. We will be adding many more in the coming weeks.
> You drive against seven other bikers in a race to unlock the next level. If you don't get first place you do not advance.
> We have the standard traffic situations, but all the vehicles have real physics and a damage model so there are also some more intense modes where the vehicles are constantly having head on collisions and you are driving a race through this hectic situation where vehicles are upturned and rolling and having these crazy collisions that you have to avoid. This starts happening around level 6 or 7 and may cause slowdown if you have a much older computer or laptop.
> The graphics quality scales from very low, which allows almost any computer to play Road Redemption, all the way up to high graphics, where only high end computers will be able to get 60 fps.
> In the last few levels there is a mode where all the vehicles hate you and try to run you over. These levels are quite difficult.
> You can freely roam over the entire level, but you may experience buggy or experimental game behavior if you stray too far off the course.


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Road Redemption (2014) PC 0.002 / Early Access / Alpha

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