Project Zomboid Build 30.12

seeders: 1
leechers: 0
Added on January 2, 2015 by IGGGAMESin Games > PC
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Project Zomboid Build 30.12 (Size: 526.89 MB)
 Project.Zomboid.Build.30.12.zip526.89 MB

Description



Title: Project Zomboid
Genre: Indie, RPG, Simulation, Early Access
Developer: The Indie Stone
Publisher: The Indie Stone
Release Date: 8 Nov, 2013


BUGS FIX

Can't add infinite item in an evolved recipe anymore
Can't add cooked food to a trap anymore
Fixed player getting cooking XP when another player cooks food. (Issue #001005)
Fixed player corpse not being created in singleplayer.
Fixed bug which caused black screen after death.
Fixed still gaining some blunt xp while bare handed
Fixed "put into 2/4 bowl" for soup/stew not returning the cooking pot
Fixed the "Soap" item (it was a Rubber Duck.. Hence why you found so much Rubber ducky :D)
Fixed allowing a broken sledgehammer to be used to destroy stuff.
Fixed a bug when barricading something with a stone hammer.
Fixed fertilize and shovel farming actions not stopping when player walks/runs.
Don't add ping time to GameTime.geTimeOfDay() in GameServer.syncClock().
Fixed Core.bLastStand not getting set to false after backing out of a Last Stand game.
Fixed sandbox options resizing. (Issue #001067)
Fixed 3D corpse texture background not being cleared due to stencil test. (Issue #001016)
Fixed mod clothing item icons not loading.
Fixed farming problems (translations issues) (Issue #001053)
Fixed barricade issues. (Issue #001030)
Give the bowl back when you put a cake batter in a baking pan
Fixed some farming bugs.
Fixed some loot distributions (like books in the fridge in the motel)


About This Game

Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – your continued survival relies on your own cunning, luck and ability to evade a relentless horde.


Key Features

Hard-core Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player run servers.
Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Society is in freefall.
Farming, trapping, fishing, carpentry, character customization, skills and perks that develop based on what you do in-game.
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
Instant action ‘Last Stand’ mode, on top of our Sandbox and Survival
Full, open and powerful Lua modding support.
Game pad support
Local 4 player split-screen co-op



System Requirements

OS: Windows XP, Vista, 7
Processor: Intel 2.77GHz Dual Core
Memory: 2Gb Ram
Hard Disk Space: 1.23gig
Video Card: OpenGL 2.1 compatible dedicated graphics card
Sound: OpenAL compatible sound card












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526.89 MB
seeders:1
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Project Zomboid Build 30.12

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All Comments

Thanks for seeding
Everything seems to work, thanks alot ;)
Have fun