Poly.Bridge.v0.70b - [WORK]

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leechers: 0
Added on August 1, 2015 by ClaudiuCatain Games > PC
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Poly.Bridge.v0.70b - [WORK] (Size: 129.67 MB)
 polybridge.exe11.09 MB
 steam_api.dll211 KB
 codex.ini1.23 KB
 IGG-GAMES.COM.url198 bytes
 Readme.txt178 bytes
 crash.dmp104.08 KB
 error.log42.91 KB
 output_log.txt30.36 KB
 REPORT.ini994 bytes
 mscorlib.dll2.38 MB
 Assembly-CSharp.dll1.32 MB
 System.Xml.dll1.18 MB
 SYSTEM.dll1.02 MB
 UnityEngine.dll598.5 KB
 Mono.Security.dll286.5 KB
 Assembly-CSharp-firstpass.dll273 KB
 System.Core.dll262 KB
 UnityEngine.UI.dll172 KB
 Boo.Lang.dll124 KB
 Compat.browser1.57 KB
 DefaultWsdlHelpGenerator.aspx59.04 KB
 MACHINE.config26.98 KB
 WEB.config11.41 KB
 settings.map2.56 KB
 DefaultWsdlHelpGenerator.aspx56.83 KB
 MACHINE.config16.85 KB
 config.xml25.21 KB
 BROWSCAP.ini304.67 KB
 config1.65 KB
 mono.dll2.01 MB
 unity default resources1.5 MB
 unity_builtin_extra363.94 KB
 CSteamworks.dll123 KB
 sharedassets0.assets.ress31.7 MB
 Resources.assets23.56 MB
 sharedassets0.assets20.81 MB
 sharedassets38.assets12.4 MB
 sharedassets1.assets5.35 MB
 sharedassets5.assets2.9 MB
 sharedassets7.assets2.13 MB
 sharedassets8.assets1.46 MB
 sharedassets2.assets1016.09 KB
 Level27417.31 KB

Description

Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles. Enjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles!

UPDATE!!

We've just pushed out another update.
The following is a list of fixes and improvements in this build:

Option: Select Language
Option: Enable VSync
Option: Customize Twitter message when sharing replay
Music: Added one track to music playlist
UI: Changed look of Simulation Speed panning and Stress/Grid buttons to make them more obvious
Gameplay: Unlock all levels of current world, allowing players to skip levels and come back later
Gameplay: Over budget allowance increased to 50% to allow more freedom
Gameplay: Improved logic behind Split Joints, particularly on Terrain Joints (red ones)
Music: Added new composition to soundtrack
Bugfix: "Level failed" UI would sometimes not go away when exiting simulation as soon as fail occured
Bugfix: Right-side Terrain Joint wasn't splitting correctly
Bugfix: "Play Again" often causing issues and breakage
Bugfix: On older graphics cards (Shader Model 2) the shaders would render black and purple
Bugfix: Possible deadlock on Tutorial 02
Bugfix: Lots of minor fixes that increase stability
Bugfix: Music playing twice when exiting Options
Mac: Changed display method, which should improve stability and allow switching out of game

As always, we hope you're enjoying the game and we thank you for all the awesome and useful feedback you've been providing.

Please keep comments, bug reports and feedback coming our way so that we may make this the best bridge-building game ever!

SYSTEM REQ

CPU: Info
CPU Speed: AMD/Intel dual-core 2.3 GHz
RAM: 2 GB
OS: WINDOWS XP SP2/WINDOWS VISTA SP1/WINDOWS 7/WINDOWS 8
Video Card: 512MB VRAM, COMPATIBLE DIRECTX 9.0C AND SHADER MODEL 3.0, AMD RADEON X2600 XT/NVIDIA GEFORCE 7900 GTX
Free Disk Space: 4.0 GB

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Poly.Bridge.v0.70b - [WORK]

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