Pluralsight - Real-Time Web with Node.js - 2015 [JSM]

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Added on April 23, 2015 by nex_xenin Other > Tutorials
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Pluralsight - Real-Time Web with Node.js - 2015 [JSM] (Size: 724.59 MB)
 realtime-node.zip3.84 MB
 001.Introduction.mp416.63 MB
 002.Into Node.js.mp415.99 MB
 003.HTML5 Facades.mp411.42 MB
 004.Storage API.mp423.67 MB
 005.Canvas API.mp412.47 MB
 006.getUserMedia.mp411.51 MB
 007.requestAnimationFrame.mp418.96 MB
 008.Web Sockets.mp427.15 MB
 009.Node.js Observations.mp440.41 MB
 010.Hello World.mp413.65 MB
 011.Accepting Input.mp419.27 MB
 012.Adding Help.mp419.44 MB
 013.File IO and Modules.mp422.95 MB
 014.Asynchronous File IO.mp420.9 MB
 015.Asynquence.mp423.3 MB
 016.Using Asynquence.mp47.94 MB
 017.Kickstarter Survey.mp411.38 MB
 018.Creating NPM Modules.mp422.01 MB
 030.Setting up Socket.io.mp419.34 MB
 031.Making a Socket Connection.mp419.92 MB
 032.Sending Messages.mp411.01 MB
 033.User-triggered Messaging.mp431.34 MB
 034.Broadcasting Mouse Movement.mp423.3 MB
 035.Socket.io Wrap-up.mp46.78 MB
 036.WebRTC Introduction.mp423.69 MB
 037.RTCPeerConnection, Signaling, and DataChannels.mp429.92 MB
 038.Creating a WebRTC Application.mp422.89 MB
 039.Real-world WebRTC Demo.mp417.67 MB

Description

In this course, Kyle Simpson builds your Node.js knowledge step-by-step, starting from simple one-line scripts to chat and video conferencing applications. Learn the HTML5 APIs you need to know for real-time communications such as canvas / video, sockets, getUserMedia, and WebRTC. Then dive into Node.js and learn all about how to use it from the ground up in the command line to communicating with HTML5 in real-time through asynchronous code in Node.js.


Format : MP4 Video : H264 AVC, 1024x768, 30fps, Variable Bit Rate (130 - 1200 Kbps) Audio : AAC Stereo, 44.1KHz, 128Kbps


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724.59 MB
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Pluralsight - Real-Time Web with Node.js - 2015 [JSM]