Planet Explorers update v0.885 to v0.886 - only updates

seeders: 3
leechers: 0
Added on September 5, 2015 by Ninjunin Games > PC
Torrent verified.



Planet Explorers update v0.885 to v0.886 - only updates (Size: 1.02 GB)
 update.exe1.01 GB
 Full SFV v0.886.sfv166.36 KB
 appmanifest_237870.acf584 bytes
 steam_api64.dll836.5 KB
 steam_api.dll758.5 KB
 ALI213.ini1.65 KB
 steam_api64.dll836.5 KB
 steam_api.dll758.5 KB
 ALI213.ini1.65 KB

Description




Upgrade from version 0.885 to 0.886
It is necessary to have the 0885 version to install the update 0886

Anyone who wants to download the update directly(no crack): https://cloud.mail.ru/public/GC3c/LQfo43VdP
Para quem quiser baixar a atualização direto (sem o crack): https://cloud.mail.ru/public/GC3c/LQfo43VdP

por enquanto tem poucos seeds, mas são de boa velocidade. É so aguardar uns 15 minutos, que o Download inicia.

Install: www.youtube.com/watch?v=_lejvQ1eO4s
Game tested as you can see in the video.

Please do not tell me that ta without the crack. He's in the folder: NoDVD ok?!! watch the video if you have questions.

Steam: http://store.steampowered.com/app/237870/
encourage developers by buying the game.

Note developers
We tried to get a couple of things into this build but failed, so they're for the next build. First is the (optional) level up skill tree for Adventure mode, second are several new weapon parts for the Creation Editor. At the end of this build, we ran into a few problems with AI pathfinding optimization, that's what caused the delay. The problem still persists in the form of frame rate drops when loading AI, we're going to fix that in the next build.

A lot of players have asked us about when we're moving forward with the story. Well, we're actually mainly focused on the story, it's just that there are so many moving parts and the story mode is the culmination of these parts. Once we have most of the AI and special events written completely, then story will go from start to finish without a hitch. The end part of the story needs new AI systems or they won't work (you know, the part about befriending or warring against...). Due to the AI being a bottleneck for our game, we've already put 3.5 programmers on this task.

For the next build, we're going to put in more animals, flying AI, better NPC AI, level up skill tree, updated battle/hit system, and perhaps an early form of the custom armor. Speaking of custom armor, here's a preview:


A0.886 Changelist

Fixed issue with the "complete mission" UI not following the NPC
Fixed issue with not being able to get a mission through a story scene
Fixed issue with NPC getting stuck for rescue Rol mission
Fixed issue with missions where all NPCs need to arrive at a point to continue
Fixed issue with hatred transferring in multiplayer
Fixed issue with AbnormalCondition in multiplayer
Fixed issue with AI spawning in multiplayer
Fixed issue with follower story NPC always attacking an AI
Fixed issue with items disappearing from storage boxes after loading saves
Fixed issue with the town display icon being wrong
Fixed issue with the town display icon being at the wrong place
Fixed issue with pressing ESC causing some UI functions to stop
Fixed issue with cylindrical blocks displaying incorrectly
Fixed issue with F2 display mode where the mouse doesn't appear after pressing the ESC key
Fixed issue with recovering blocks throwing an error
Fixed issue with player locations not saving on large world map
Fixed issue with world map not centering on player during initialization
Fixed issue with auto turrets not shooting down an incline
Fixed issue with bed UI blocking off other UI after it's closed
Fixed issues with colony building repair
Fixed issue with colony NPC head display
Fixed issue with enhancing flare, stun, and blaster throwing an error
Fixed issue with mission display
Fixed issue with the NPC being bartered with walking away
Fixed issue with ash box being recognized as an item
Fixed issue with cutscene display time
Changed digging block brightness
Changed the frequency in which random loot appears
Changed the way VTOL and ships control
Changed some of the building UI so that they fulfill skill tree limitations
Changed a couple of animations for female character
Optimized AI Behavior
Added the player oxygen display
Added Trade Post building to colony
Added UI windows location saving
Added cave animals
Added basic cave pathfinding
Added submarine part to Creation Editor (controls like VTOL in reverse) lol
Added a couple of cutscenes
Added more animations to current animals
Added 8 animals Nice
Added spider web effect to Andhera Queen mission

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1.02 GB
seeders:3
leechers:0
Planet Explorers update v0.885 to v0.886 - only updates

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Planet Explorers update v0.885 to v0.886 - only updates screenshot
Planet Explorers update v0.885 to v0.886 - only updates screenshot
Planet Explorers update v0.885 to v0.886 - only updates screenshot
Planet Explorers update v0.885 to v0.886 - only updates screenshot
Planet Explorers update v0.885 to v0.886 - only updates screenshot
Planet Explorers update v0.885 to v0.886 - only updates screenshot

All Comments

I am waiting!