Planet Explorers Steam Edition (Pathea Games) (ENG/CHI) [build 0.831] [Alpha/Steam Early Acces]

seeders: 12
leechers: 1
Added on August 14, 2014 by -PUNISHER-in Games > PC
Torrent verified.



Planet Explorers Steam Edition (Pathea Games) (ENG/CHI) [build 0.831] [Alpha/Steam Early Acces] (Size: 4.66 GB)
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Description





INFORMATION :
Year: March 11, 2014
Genre: Adventure, RPG, Action / 3D / 1st Person / 3rd Person
Modes: Single-player, Multi-player, Cross-Platform Multiplayer, Co-op, Local Co-op
Developer: Pathea Games
Publisher: Pathea Games
Language: English, Simplified Chinese
Language: English
Publication Type: Alpha
Game Version: build 0.831 (7 August 2014)
Platform: PC (Steam)
Medicine: Present (3DM)

Minimum System Requirements
Dual 2.0Ghz CPU,
3GB RAM,
Win 64bit,
OpenCL compatible GPU (DX10.1 +),
5GB HD

Recommended system requirements
Dual 3.0Ghz CPU,
4GB + DDR3 RAM,
Win 64bit,
DX11 GPU,
8GB HD

Description:
2287, one of the first colony ships from Earth to the planet comes Mary, in a galaxy Epsilon Indi. During his landing craft lost control and crashed into the planet. Some of the colonists survive, but find that the planet filled with hostile creatures. Survivors need to explore, collect, build, create, fight, and, finally, to conquer territory. Players can customize their features to collect and create weapons, vehicles and buildings.


Chandgelog build 0.831A0.831 Changelist and UI change preview7 August - zede05A0.831 has been released on Steam. Here are the changes for a0.831:Fixed factory using multiple resources to make just one itemFixed several Adventure map generation bugsMade turrets weightless so that they won’t fall through blocks anymore (temp measure)Added more shade weed to Adventure modeIncreased wooden bow’s attack powerTweaked wet in Adventure so that there are less chances of a middle-of-the-ocean spawnAdded proxy server option for people who cannot or don’t know how to port forward (we still recommend port forwarding for the best speed, proxy server can be quite slow depending on location)Players no longer get hurt from above ground area attacks far undergroundGoing forward for a0.85, we are now pretty far into implementing colony elements for multiplayer. A0.85 will also open up the swamp and mountain biomes with additions to the story.Most of the team are working on elements for a0.9, including a complete redo of the UI. Our old UI wasn’t too bad from the player point of view other than that it was hard to read at higher resolutions and a bit cluttered. But from a code point of view, it was a mess. So a streamlining of its logic was needed. At the same time, we also wanted to make the UI graphics a bit more futuristic with shader effects and such. So, we went about designing a system that took elements from Windows, Photoshop, Civilization, and what we had before. Below is a WIP preview:http://planetexplorers.pathea.net/wp-content/uploads/2014/08/newui.jpg A0.83 Changelist24 July - zede05ChangelistNew costumes/armorContinent generation in adventureRiver generation in adventureLakes generation in adventureBiome borders in adventure no longer a straight lineNPC houses are now models for smoother experienceAdded F1 and F2 for camera modes (with tweaks)Redid parts of the storyline from a0.82, more streamlinedMuch easier to place monorail partsAble to edit a monorail line after completionChanged the way multiplayer loads, no more waiting forever for everything to loadChanged multiplayer auto saving to 30 minutesAdded multiple new Puja/Paja typesFalling AI will now play effect when hitting the groundNPCs in adventure mode will come after people for hitting them or other players in towns (in PVP)Fixed multiple bugs from multiplayerAdded glowing flora at night in the forestAdded 5 new animal species in the rainforest biomeToughened the robot bosses in multiplayerAdded new animal animationsAdded portable water pumpAdded in procedural map caching as an optionColony shielding will now drive away animals or deduct health when upgradedIf we run into problems with a0.83, we'll be pushing smaller patches right away. Our next big build should be a0.85, sometimes in September. A0.82 Changelist26 июня - zede05Fast travel no longer takes up timeFixed unclickable host button for some playersFixed hands not holding on to sword weaponsFixed turrets fighting NPCs and followersFixed scrolling items offscreen when picking up items from bodiesUI locations in game are now savedFixed colony attack timing errorAdded full body animation for aliensChanged where players spawn in Survival, no more campingChanged multiplayer NPC shop currency initializationFixed Build mode item decrease bugAble to harvest planted crops by pressing "e"Fixed the way items are organized in the replicatorFixed physics movement for player on small inclines, no more slidingIncreased body decay time to 90 secondsWe might release an additional build next week that mostly focuses on server stability. We'll see though, it might end up getting merged into the a0.83 build that's coming at the end of July.Saves will come before the weekend. A0.81 Changelist19 июня - zede05We just uploaded our a0.81 build to Steam. This one is mostly a bug fixing build. We'll wait until Monday to see if there are any more major bugs, if there aren't, we'll release a few save files to help people who want to progress directly from a0.75's storyline. If there are, we'll release a a0.82.The one major change in this build is that in Story mode, the player will no longer start with all minerals available for scan in the mineral scanner, you'll need to get the app updates from other colonists (start with Chen). If you're playing on a 0.8 save, just go buy the upgrades from Chen, Lao, and Hitomi.0.81 changelistFixed getting water in multiplayerFixed colony attacks spawning too much and too frequentFixed NPCs sometimes disappearingFixed not being able to plant on flat groundFixed NPC sometimes not working on farmFixed NPCs using too much foodFixed power plants using too much coalMade UI for used and abandoned colony partsFixed animals running to fastFixed unspecified items in multiplayerFixed items/meat counting wrong from a venderAdded tier upgrades to mineral scannerFixed sleeping draining staminaFixed dark voxel chuncks appearing in midair in multiplayerFixed player losing items after fast travel or loadingFixed icon marks on NPCs' heads not corresponding with missionsFixed multiple signal towers appearing in one alien campFixed cutting trees once and watching them disappear in multiplayer desert biomeFixed mining not updating the inventory in multiplayerAble to see alien camps and NPC towns on large map from the start as an optionDisabled joystick support so no more camera pointing at the sky problemFixed NPC followers not helping the player fightFixed water gather animationFixed Workshop uploading errorFixed NPC disappearing body in adventure modeUpped the speed of cutting trees in multiplayerFixed not having pitcher in multiplayerFixed mission names turning into numbers in multiplayerAllow for scrolling with middle mouse button in the replication menuAble to move the Workshop window ui for smaller resolution monitors A0.8 Changelist14 июня - zede05Adventure map now has LOD option, can extend out to 512mWorkshop UI interface in (upload when in a multiplayer game)Server caching ISOs in, as a backup to Workshop (if things on there get deleted)Multiplayer lobby UI and functions changedNew multiplayer server creation UINew character selection option for multiplayer (able to delete)Survival mode in multiplayer in (free for all)When a player die, things will be dropped on a random basisTweaked formulas so that key items can be made in any biomeAlien camps in multiplayer/adventureRandomized boss points in adventure modeTowns and NPCs now exist in every multiplayer play modeAnimal herds in multiplayerOnly one monster beacon can be pulled out on a server at a timeAdded in some missiones to Adventure modeAdded in NPC who can store your items"Wet" in multiplayer will give you oceans and islandsNo more general shop interface in multiplayer, will need to buy/sell for NPCsNPCs have limited amount of cashResources can no longer be sold for meat in adventure modeResource distribution in multiplayer updatedPlayers can ride other player's vehiclesShip ISO and associated partsLage airship partsNew battery for vehiclesAir and land vehicles will lose energy when in waterMore storyline missions for Story modeMore mainline NPCs for Story modeA bigger area of the map to explore in Story modeMore effects addedMore sound effects addedAdded monorailAdded animal fecesUpdated some animal behaviorAdded more fishCan now assign NPC jobs in colonyCan now recruit mainline NPCs as followersCan now give mainline NPCs weapons"Soldier" type NPCs will patrol colonyNPCs will now need to eatNPCs will take food directly from the colony supplies storageRedid the replication UI, now with branches and searchRedid the building UI, now with its own quick barBuildings in the field can now be saved as an ISOExtend the treeline LOD in the forestsNew terrain changes in Story modeLOD seams are better hiddenReprogrammed the main game cameraCamera now have field of view optionPressing "E" will pick things up nowDistance will decrease a projectiles attack numbersAdded in lock on function for vertical launched missilesTweaked camera movement for gliderColony will come under attack, if not defended, there will be damagesCan now recruit mainline NPCs to colonyAdded in more item typesEarth plants now give seedsInteractive objects will now highlight during mouseoverNPC name displays changedNPC behavior changedPlayer will get up when attacked while in bedAnd of course, bug fixes, lots and lots of bug fixesAnd new bugs tooWe will be releasing an a0.81 next week to fix any bugs found in this build. For the duration from a0.8 to a0.9, we'll be trying to add these:Building LODMore story missionsRivers in adventure modeMore terrain generation types in adventure modeMap size definition for adventure modeContinent generation for adventure mapSailboatSky islands for adventure modeMore animal behaviorThe feces face smasher gunFishingLarge replicator in colonyColony in multiplayerOur aim for a0.9 is:Story editorTerrain editorWorld editorAI pathfinding overhaul?UI overhaul?Do not expect a0.9 until probably October, the whole editors thing will take a while.


Installation
1 Copy irgu a convenient place for you
2 If necessary, copy the contents of NoDVD in the game folder
2 Play
* Present appmanifest_237870.acf to be installed in the Steam client license


Updated to version Alpha 0.831 from August 7, 2014

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Planet Explorers Steam Edition (Pathea Games) (ENG/CHI) [build 0.831] [Alpha/Steam Early Acces]

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