Changelog:
Main features: Cure Focus to multiplayer - if one disease is particularly concerning, then humans will switch over some research labs from the other disease to increase the cure research for the worst disease Rich countries get even more concerned by diseases that are killing lots of people in other countriesBalance tweaks: Minor adjustments to starting DNA in various counties Reduced population density in china slightly Slightly increased severity of some symptoms: Gastric Ulceration, Acute Encephalitis, Meningitis, Internal Haemorrhaging, Fever, Dysentery Slight increase to cost of Rodent Transmission and slight reduction to infectivity increase Slight increase to impact of genetic hardening at both levels Increased cost of Unscheduled Flight trait by 1 DNA Humans may set up Global Research Hubs (government action)Other changes and bug fixes: Wins / losses not counted if you play a private friends match Added tooltips for chat box Genetic exposure devolve bug fixed Fix to 'black square' issue that some people were reporting
"Good Job!" - Hancock.