PAYDAY 2 Up 1-Up 2-Up 2 HOTFIX-Up 3-Up 4-Up 5-Up 6-Up 7-PAYDAY 2 Multiplayer Fix v2(NEWHOTFIX 8 19 2013)-FTS

seeders: 8
leechers: 14
Added on August 26, 2013 by Galiverin Games
Torrent verified.



PAYDAY 2 Up 1-Up 2-Up 2 HOTFIX-Up 3-Up 4-Up 5-Up 6-Up 7-PAYDAY 2 Multiplayer Fix v2(NEWHOTFIX 8 19 2013)-FTS (Size: 560.46 MB)
 gs_mngr_v3.1.355.0.zip7.36 MB
 Backup Save.txt195 bytes
 vcredist_x64.exe6.85 MB
 vcredist_x86.exe6.25 MB
 GreenLuma-2.7.4-Steam006.rar2.53 MB
 GreenLuma Updater.rar204 KB
 GreenLuma.txt661 bytes
 PAYDAY.2.Update.5-FTS.rar504.77 MB
 PAYDAY.2.Update.2-FTS.rar10.54 MB
 PAYDAY.2.Update.7-FTS.rar5.36 MB
 PAYDAY.2.Update.4-FTS.rar4.12 MB
 PAYDAY.2.Update.6-FTS.rar3.46 MB
 PAYDAY.2.Update.2.HOTFIX-FTS.rar3.28 MB
 PAYDAY.2.Update.1-FTS.rar3.26 MB
 PAYDAY.2.Update.3-FTS.rar2.37 MB
 PAYDAY.2.Multiplayer.Fix.v2.rar60.55 KB
 Readme.txt1.65 KB
 How to Install Update.txt965 bytes
 d3d9.rar38.71 KB
 If your game is not starting.txt139 bytes
 Hello Read Me plz.txt914 bytes
 How To Invite To your Friend.txt740 bytes
 Play OnLine How.txt557 bytes
 Change Language.txt154 bytes

Description

Update 8-9: http://kickasstorrents.ee/payday-2-up-1-up-2-up-2-hotfix-up-3-up-4-up-5-up-6-up-7-up-8-up-9-payday-2-multiplayer-fix-v3-new-hotfix-8-27-2013-fts-t7786942.html
Update 10: http://kickasstorrents.ee/payday-2-up-1-up-2-up-2-hotfix-up-3-up-4-up-5-up-6-up-7-up-8-up-9-up10-payday-2-multiplayer-fix-v3-new-hotfix-8-27-2013-fts-t7800081.html
Update 11: http://kickasstorrents.ee/payday-2-up-1-up-2-up-2-hotfix-up-3-up-4-up-5-up-6-up-7-up-8-up-9-up10-up11-payday-2-multiplayer-fix-v3-new-hotfix-8-27-2013-fts-t7815454.html
Update 11-multiplayer-fix-v4 http://kickasstorrents.ee/payday-2-up-1-until-up11-payday-2-multiplayer-fix-v4-new-hotfix-9-10-2013-fts-t7848992.html
Update 11-multiplayer-fix-v5 http://kickasstorrents.ee/payday-2-up-1-until-up11-payday-2-multiplayer-fix-v5-newnew-hotfix-9-11-2013-fts-t7853681.html
Update 11-hotfix-PAYDAY.2.LAN.Fix-RVTFiX http://kickasstorrents.ee/payday-2-up-1-until-up11-5-hotfix-payday-2-lan-fix-rvtfix-new-hotfix-9-14-2013-t7868594.html
Update 11-hotfix-and new lan hot fix 9.16.2013 PAYDAY.2.LAN.Fix-RVTFiX http://kickasstorrents.ee/payday-2-up-1-until-up11-hotfix-payday-2-lan-fix-rvtfix-new-hotfix-9-16-2013-t7877744.html
Update 12 new lan hot fix 9.16.2013 PAYDAY.2.LAN.Fix-RVTFiX http://kickasstorrents.ee/payday-2-up-1-until-up12-hotfix-payday-2-lan-fix-rvtfix-new-hotfix-9-16-2013-t7894725.html


PLEASE NOTE: Everyone will need to update the game to be able to play with eachother. People that are not finding their friends or other players are unable to do so because they haven't updated the game yet.
Thanks!


Attention:
If you have problems with update and cra.k, Go buy the original game. By doing so will support the company.
All file and update check by Norton Internet Security 2013 So you want to play PAYDAY2 +(up1)-(up2)-(up2hotfix)-(up3)-(up4)-(up5)-(up6)-(up7)-(up8)-(up9)-(up10)Multiplayer.fix.v3(NEW HOTFIX 8.27.2013) -FTS If you like your problem is solved Please See My Video http://youtu.be/aAp188Sg-O8

Backup your save
•Before installing the update, please backup your save How: Download this http://www.gamesave-manager.com/ or (C:UsersyournameAppDataLocal)
and go to game folder you see (backup save) folder.

First Install With this Arrangement : (up1)-(up2)-(up2hotfix)-(up3)-(up4)-(up5)-(up6)-(up7)Multiplayer.fix.v2
How to invite to your friend:
•steam or greenluma must run(Very Important:If you run steam your friend must run steam.If you run greenluma your friend must run greenluma why:This is for consistency.Otherwise you will be faced with an error: Failed joining game)

480 or 440:
•go to game folder find steam_appid.txt open and change 480 to 440.you and your friend must play payday2 in desktop(your shortcut)not steam or greenluma.
440 is supposed to be the name of your game with others.
480 also works, but sometimes the error.

•If not change write click and go to properties and uncheck readonly
•If you play payday2 on steam or greenluma your Invite to friend not work.But you Can join To othres Host or Others can Join To your Host.

Instructions:

1. Extract/install to main PAYDAY 2 folder
2. Run Steam
3. Play (online)

Join the PAYDAY 2 cracked online group:
http://steamcommunity.com/groups/payday2mp
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Changelog for Update #1 - 20130813
Fixed the "card / loot drop crash" that community members would experience while in the money screen or in the PAYDAY.
Fixed the "achievement crash" that community members would experience whenever gaining certain achievements. This also solves the issue where players are disconnected from the server.
Fixed the "Bad Music" asset on the Nightclub level. It now correctly lowers the amount of people willing to dance to elevator music.
Fixed the "Pickup Truck" asset on the Nightclub level. It now works.
Removed the TV's in Four Stores' 24/7 store.
Removed civilian alert on the office windows facing the street in the Nightclub level. The music is too loud for civvies outside the office to hear. Kinda like in that Hotline Miami level.
Removed civilian alert on the fancy striped lamps in the Nightclub level.
Fixed alley door in the Nightclub level.

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Changelog for Update #2 - 20130816

Please note: The update is ca 980 megabytes in size.

Bain
CCE gets +10% cost reduction on all purchases on the Black Market.

Invites
Changed private lobby properties and changed how invite is sent/accepted.
Invites to private now works.

Controller support
Expanded Xbox 360 controller support by demand!
Text on title screen showing xbox controller support when controller is connected (so you know it is working)
You can now do text scrolling with controller
Ingame-chat is now visible with controller
Ingame-Voice chat is now available through push to talk with controller (press upwards on directional pad)

Miscellaneous
You are no longer told that you will be released from custody as you get into custody (as you are done for...)
Fix for crash when joining a spectator camera at times

Menu
Team AI on/off setting is now saved when changing contract
Can't kick a player at mission end screen (let's start with this and see if we need a vote system)
Fixed a graphical glitch in end screen when level cap is reached

Loot Drop
When 2 or more of the same weapon mod is in inventory, that weapon mod no longer drops.

Enemies
Bulldozer now talks!
Tazer also talks!
Fix for client not being able to melee a Bulldozer

Weapons
Added sound to the AK5 reload
Improved AK47 reload
Fixed bug with extended mag for R870 giving more ammo than intended

Skills
DOMINATOR - Clients are now able to trade intimidated enemies

Bank Heist
Bank Deposit is more rewarding (and more risky)
Fixed an asset problem with cameras not highlighting the control box
Fixed catwalk on bank roof that bugged out collision wise

Firestarter Day 3
Fixed some objectives staying even though they were finished in some cases.
Fixed the vault door glitch/exploit (you won't “accidentally” fall through it :))

Mallcrashers
Reduced the amount of time between Bain saying damage values.
Big bug removed on Mallcrasher, that gave players 30x the worth of small windows when destroying 3 bugged windows. Also, rebalanced so that small stuff (vases, bottles etc) give more than before. Also added car windows and upped car destruction value.

Art Gallery
Fix for rare crash when client shoots at enemies while host leaves the game

Nightclub
Fixed the pickup asset. Sometimes the guy took a day off and did not show up!
Fixed crash sometimes when host was trading hostages
Added real bad music to the bad music asset that reduces the amount of civilians in the club.
Changed so music stops sooner. This prevents the too long overlap when the assault starts.

Big Oil
Fixed keycard asset from Big oil 1 to Big Oil2 – it spawned 4 cards. Now it spawns 1 card and on the ground int front of the team when they start. The keycard is highlighted. Pick it up and open the door of choice.

Framing Frame
Optimized some collision on the train

Jewelry store
Fixed that if you stand on the safe door on Jewellery store while it's drilling, and then keep yourself on the door while it opens, as soon as you get off the door you fall through the floor to the base of the map, and then teleport back to the playable area. So now you can stand on the safe door.....
Fixed so that Bain does not tell you the police are sending in harder units, even though there are no police as you are in full stealth.
Made it so the small parking lot booth does not allow the police to walls of it if you are inside.

Rats
Bain speaks the correct line when player gets money and intel. You did good here not bad :)


That's it for now!
------------------------------------------------------------------
Changelog for Update #3 - 20130819

Invite system
Fixed a bug so that Players can now use the "invite friends" feature in-game again.

Thanks for the continued support everyone and have a great Monday!

--------------------------------------------------------------------
Changelog for Update #4 - 20130821

General
Fixed a bug on the bank job(s) where sometimes the van door wouldn't open, causing progression to halt
Fixed a bug on the Firestarter 3 job where sometimes the player could not secure bags
Fixed a bug where a secondary gun would not show up in the safe house

Thanks guys, that's it for now. Expect a bigger update soon.

---------------------------------------------------------------------
Changelog for Update #5 - 20130822

Gameplay
-We got word from Bain that the Washington PD is really stepping up their car chase unit - keep
an extra eye out in the back mirror heading out of your heists
-Bags - you no longer can grab them through walls, fences and such - the easy days are gone!
-Revives - gone are the days of reviving your team mate through walls - man up!
-Your loot bags now show up in a growing pile in your escape car or chopper

Skills
-Updated several skill descriptions
-ECM jammers can now be used to open ATM machines
-Tweaked ECM feedback potency
-Hitman buffed
-Silent Drilling - Lower the drill sound effect volume when skill is activated
-Chameleon skill description text is now updated and more descriptive
-Drill Sergeant BASIC and ACE bonuses increased
-Buffed Cable Guy ACE
-Buffed converted cops damage
-Buffed Underdog BASIC
-Stockholm Syndrome - Civilians revive the player faster now


Saves
-Fixed that the progress backup save language wasn't clear enough


HUD
-HUD viewpoints no longer clips at the edges

Sound
-Added beeping call sound for the pager call
-Cranked up the volume on the ECM jammer
-New Bain-lines added
-Added new footsteps
-We now stop weapon animations at mission end to prevent them from triggering sounds - for
example, no more reload sound from shotgun in mission end screen

Weapons
-Fixed pistols (some of them) not using "aiming sensitivity"

-Crime.net & Menu
-Crime.net filters! Finally! More filter options in crimenet. Pick difficulty, server numbers,
new (1 player in) and old (2-3 players in) servers
-XP tweaks to 1 day jobs vs 3 day jobs, it is now much more worth doing 2-3 day jobs
-Prevent terminate contract option if signed out (server in failed/disconnected state)
-Fixed a crash when host sign-out and sign-in during loading
-Fixed support for ultra widescreen / eyefinity
-Magically fixed controller for Ingame manual

Enemies
-Enemies will now be highlighted when they are behind glass, while player is looking through
cameras, and the "box" marking heads of enemies will work through glass
-Gangsters can be highlighted during sneak phase
-Tweaked enemy surrender chances
-Sniper shoots less often but packs more punch
-Taser has more health and is a bit more sadistic
-Bulldozer has now a higher damage tolerance, and is more evil
-Taser volume cranked up
-Converted enemies will no longer have a pager when they die
-Converted guards on players side don't try to sneak off a call for backup

Animations
-Fix on saw melee

Network
-Fixed a Steam disconnect issue caused by slow harddrives stalling the network thread
-Optimize the network code for less waiting

Mallcrashers Job
-Lots of new art for the mall such as lamps, barrista furniture and more
-New asset icons for mallcrasher gas cans are in.
-Blocked off a place where the player could get stuck if he really wanted to inspect certain gym
equipment from... interesting angles
-Fixed a wonky door on Mallcrasher
-Made the AI move around better on the map
-Removed the small rooms with the gas cans - reviewers really wanted this

Framing Frame Job - Train Trade
-Fixed issues where bags wouldn't count when traded in the Train Trade
-Bag collision on roof of train fixed
-Fixed collision in the secret tunnels
-Removed a floating stone!

Ukranian Job
-Safes that would spawn inside of walls have been removed

Bank Jobs
-Moved the ATM machines in the lobby a bit so they don't intersect
-Thermal drill now gets Technician bonuses for speed, alert radius and fixing itself

Framing Frame Job
-Fixed disappearing environment on the roof on the penthouse
-Fixed a light bug
-Fixed some rare objectives bug

Four Stores Job
-ATM machines now have a random chance on appearing
-Changed civilian animations so that there no longer are stonecold civilians during assaults

Rats Job - Trade
-Fixed a crash related to the client drop-in joining and crashing after a couple of seconds

Art - Miscellaneous
-Made glass double sided on player van
-Added window damage on on office dividers with glass in them

Escapes
-Added Park Escape in daytime and Cafe Escape in daytime for better variety
-Removed some flying bushes on the Park Escape

Watchdogs Job - Truck load
-Fixed a gate that reacted in a strange way when C4 was used
-Fixed an issue where bags could be thrown in unreachable places

Firestarter Job - Day 1
-Fixed so cameras stop beeping after the alarm goes off

Firestarter Job - Day 2
-Fix for cuffed guard that is not detected as suspicious activity
-Fixed breakable glass in the server room

Safe house
-Fix for one secondary slot missing in weapons rack

-------------------------------------------------------------
Changelog for Update #6 - 20130823

General
Fixed a Steam disconnect crash
Fixed collision on Watchdogs Day 1
Added so that the ECM blocks pagers if deployed BEFORE they go off. Warning: they come back after the ECM is done. Then you need to deal with them as usual. The ECM is a delay of the call not a terminator of it
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Change-log for Update #7 - 20130826

General
Tweaked the escape rate on several heists, lowering the chance of an escape happening
Cable ties will no longer be replenished if dropping out and then into a game again
Backup save is now saved automatically every time the user loads back to menu
Because backup save is saved automatically, player is no longer asked to save while quitting the game
Skill - Silent Drilling - Lowered the drill sound volume when skill is activated
Implemented a fix connected to player movement crashes
Implemented a fix where players would crash, seemingly because of connection problems, but actually because of host issues

Thank you for your time and have a great, heist-filled weekend.

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PAYDAY 2 Up 1-Up 2-Up 2 HOTFIX-Up 3-Up 4-Up 5-Up 6-Up 7-PAYDAY 2 Multiplayer Fix v2(NEWHOTFIX 8 19 2013)-FTS

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