Parkitect Pre-Alpha 5 [Linux]seeders: 1
leechers: 0
Parkitect Pre-Alpha 5 [Linux] (Size: 191.9 MB)
Description
Version 5:
- added Linux support - added Mod loading support - added Bobsled Coaster - added Castle Walls set - added alternate cars for: Steel Coaster, Wild Mouse, Wooden Coaster - added sounds for: Steel Coaster, Wild Mouse, Wing Coaster - added offset half loops - added tower ride height limits - added terrain grid intensity option - added closing windows with Escape - added: hold Shift while dragging path to build tunnels through existing terrain - added Entertainer functionality - added adjustable terrain grid snapping for deco objects that aren't locked to the grid (Alt + number key to change grid resolution) - widened Wing Coaster loops so cars don't clip into them - using °F instead of °C when using imperial units - disabled sounds for preview trains - reduced memory usage - improved path dragging behaviour when dragging over terrain that isn't simple slopes - improved builder behaviour when building raised objects (stays snapped to position + height after build) - improved park load times - improved terraforming performance - overall performance improvements - disallowed building tracked ride stations too far below the ground/too high up for paths - Mac: disabled menu bar and dock in fullscreen mode - fixed Enterprise being misplaced if rotated - fixed balloons going crazy during low FPS - fixed some of the terraforming tools freaking out a bit if dragging outside terrain bounds - fixed weird stuff happening if starting to edit a tracked ride while its info window is open - fixed new parks starting at wrong date if another park has been loaded before - fixed visual glitches if editing a tracked ride while a visualization view was enabled - fixed clicking attraction platforms not properly opening the attraction info window as intended - fixed guests being stuck on rides if ride exit leads into an employee path - fixed bad things happening if double-clicking the "New Park" button on the splash screen - fixed grasses and terrain overhangs being visible in underground view - fixed underground paths having handrails in some situations - fixed a case where path tiles would not properly get removed - fixed game being unresponsive if loaded with a corrupted settings file - fixed clicking on terrain slopes not building stairs although the preview showed stairs - fixes terraforming sounds sometimes not stopping Sharing Widget |