OCA Java SE 8 Programmer I (1Z0-808) Complete Video Courseseeders: 0
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OCA Java SE 8 Programmer I (1Z0-808) Complete Video Course (Size: 3.52 GB)
DescriptionDescription Learn everything needed to pass the new Java SE 8 Programmer exam. OCA, Java SE 8 Programmer I (1Z0-808) Complete Video Course is a comprehensive training course designed to help you master the Java SE 8 Programmer I exam. The course brings the Java SE 8 Programmer I exam topics to life through the use of real-world live instruction, whiteboard teaching, and demonstrations so these foundational Java programming topics are easy and fun to learn. Simon Roberts–a leading Java instructor, trainer, book author, video trainer, and creator of the original Sun Certified Programmer, Developer, and Architect certifications for Sun Microsystems–will walk you through each topic covered in the exam, so you have a full understanding of the material. He begins with an introduction to the Oracle Certification program and also discusses preparation and test-taking strategies, so you can begin your training confidently. Simon then dives into the exam topics, covering all objectives in the exam using a variety of video presentation styles, including live whiteboarding, code demonstrations, and dynamic KeyNote presentations. Over 240 practice exam questions are included as module quizzes so you can test your knowledge as you work your way through the course. Skill Level Beginner to Intermediate Who Should Take This Course The primary audience includes candidates for the Java SE 8 Programmer I Exam; however, anyone interested in building a basic competence in the Java programming language will benefit from using this course. Course Requirements The audience should have a basic knowledge of Java or another object-oriented programming language in the syntactic traditions of C/C++. For example, a candidate with a good knowledge of C# should benefit from this material, even if one does not have prior experience in Java. Module 1: Before You Begin Lesson 1: Why would I take the Oracle Certified Associate Java Programmer Exam Lesson 2: The path to certification Lesson 3: Preparation strategies Lesson 4: Test Taking Strategies 4.1: How to take exam questions 4.2: Prepare for exam questions, confidence, and other resources Module 2: Java Basics Lesson 1: Define the scope of variables 1.1: The meaning of scope, blocks, and curly braces 1.2: Special cases of scope Lesson 2: Define the structure of a Java class 2.1: Java class files: Contents and naming rules 2.2: Java classes: The class, member variables, methods and constructors Lesson 3: Create executable Java applications with a main method; run a Java program from the command line; including console output 3.1: Create executable Java applications with a main method 3.2: Running Java from the command line 3.3: Managing the classpath 3.4: Working with console output Lesson 4: Import other Java packages to make them accessible in your code 4.1: About packages and their purpose 4.2: Statement order, wildcard imports, importing sub-packages, and handling duplicate class names Lesson 5: Compare and contrast the features and components of Java such as: platform independence, object orientation, encapsulation, etc. 5.1: Understanding Java’s execution model 5.2: Understanding the value of threading and garbage collection 5.3: Understanding the value of object orientation and encapsulation Module 3: Working with Java Data Types Lesson 1: Declare and initialize variables (including casting of primitive data types) 1.1: Using the general form of simple declarations 1.2: Using the general form of initialized declarations 1.3: Understanding integer primitive types, literal forms 1.4: Understanding floating point primitive types, literal forms 1.5: Understanding logical and character primitive types, literal forms 1.6: Casting primitive types Lesson 2: Differentiate between object reference variables and primitive variables 2.1: Using the == operator with primitives and references 2.2: Understanding method argument passing Lesson 3: Know how to read or write to object fields 3.1: Selecting a field from a reference expression 3.2: Using "this" to access fields 3.3: Code examples Lesson 4: Explain an Object's Lifecycle (creation, "dereference by reassignment" and garbage collection) 4.1: Understanding allocation and referencing 4.2: Collecting garbage Lesson 5: Develop code that uses wrapper classes such as Boolean, Double, and Integer 5.1: Understanding and identifying wrapper objects, understanding autoboxing 5.2: Investigating the API of Integer Module 4: Using Operators and Decision Constructs Lesson 1: Use Java operators; including parentheses to override operator precedence 1.1: Using operators, operands, and expressions 1.2: Using arithmetic operators + - * / % 1.3: Using the plus operator with Strings 1.4: Promoting operands 1.5: Using increment and decrement operators 1.6: Using shift operators 1.7: Using comparison operators 1.8: Using logical operators 1.9: Using short-circuit operators 1.10: Using assignment operators 1.11: Understanding assignment compatibility 1.12: Understanding other elements of expressions 1.13: Using parentheses and operator precedence Lesson 2: Test equality between Strings and other objects using == and equals () 2.1: Understanding the meaning of == and the intended meaning of equals () 2.2: Determining if equals() is implemented, and implementing equals() Lesson 3: Create if and if/else and ternary constructs 3.1: Understanding the basic form of if and if/else 3.2: Using braces with if/else. Effect of "else if" 3.3: Understanding the if / else if / else structure 3.4: Using the ternary operator Lesson 4: Use a switch statement 4.1: Using the general form of switch, case, break, and default 4.2: Code examples for the general form of switch 4.3: Understanding break 4.4: Identifying switchable types Module 5: Creating and Using Arrays Lesson 1: Declare, instantiate, initialize and use a one-dimensional array 1.1: Understanding simple array declarations, and variables of array type 1.2: Instantiating an array, array length 1.3: Initializing arrays by iteration, array indexes 1.4: Using a combined declaration and initialization of arrays 1.5: Using immediate array creation not in a declaration 1.6: Initializing arrays by copying Lesson 2: Declare, instantiate, initialize and use multi-dimensional array 2.1: Declaring multi-dimensional arrays 2.2: Using immediate initialization of multi-dimensional arrays 2.3: Using iterative initialization of multi-dimensional arrays 2.4: Code examples for multi-dimensional arrays Module 6: Using Loop Constructs Lesson 1: Create and use while loops 1.1: Creating and using while loops 1.2: Code examples of the while loop Lesson 2: Create and use for loops including the enhanced for loop 2.1: Understanding the simple use of the for loop 2.2: Understanding the initialization section of the for loop 2.3: Understanding the test section of the for loop 2.4: Understanding the increment section of the for loop 2.5: Omitting sections of a for loop 2.6: Code examples for basic for loops 2.7: Understanding the simple use of the enhanced for loop 2.8: Identifying the valid targets of the enhanced for loop 2.9: Using the enhanced for loop with generic collections 2.10: Code examples for enhanced for loops Lesson 3: Create and use do/while loops 3.1: Creating and using do/while loops Lesson 4: Compare loop constructs 4.1: Comparing while and do while loops 4.2: Comparing while and simple for loops 4.3: Comparing while and enhanced for loops working on Iterables 4.4: Comparing while and enhanced for loops working on arrays Lesson 5: Use break and continue 5.1: Using break from a single loop 5.2: Using continue in a single loop 5.3: Using a labeled break from multiple loops 5.4: Using a labeled continue from multiple loops Module 7: Working with Methods and Encapsulation Lesson 1: Create methods with arguments and return values including overloaded methods 1.1: Creating Methods 1.2: Code example for simple methods 1.3: Understanding basic syntax of overloaded methods 1.4: Understanding rules and guidance for using overloaded methods 1.5: Code example for overloaded methods 1.6: Investigating variable length argument lists Lesson 2: Apply the static keyword to methods and fields 2.1: Comparing class fields and object fields 2.2: Using static on methods 2.3: Code example Lesson 3: Create and overload constructors; including impact on default constructors 3.1: Creating and overloading constructors 3.2: Differentiating between default and user defined constructors Lesson 4: Apply access modifiers 4.1: Using the access modifiers public and private 4.2: Using default access and the protected modifier Lesson 5: Apply encapsulation principles to a class 5.1: Designing for encapsulation 5.2: Implementing encapsulation Lesson 6: Determine the effect upon object references and primitive values when they are passed into methods that change the values 6.1: Changing values through method local variables 6.2: Changing the value of method local variables 6.3: Code example Module 8: Working with Inheritance Lesson 1: Describe inheritance and its benefits 1.1: Understanding interface and implementation inheritance 1.2: Basic coding of implementation inheritance 1.3: Changing inherited behavior 1.4: Code examples 1.5: Philosophy and terminology of inheritance (Part 1) 1.6: Philosophy and terminology of inheritance (Part 2) Lesson 2: Develop code that demonstrates the use of polymorphism 2.1: Understanding the concepts of polymorphism 2.2: Code example 2.3: Understanding the core terminology of polymorphism 2.4: Understanding variable type and object type 2.5: Determining object type 2.6: Code examples Lesson 3: Determine when casting is necessary 3.1: Understanding the Liskov substitution principle and the "is a" relationship 3.2: Recognizing impossible assignments 3.3: Understanding casting with interface types in assignments Lesson 4: Use super and this to access objects and constructors 4.1: Understanding "this" for accessing object features 4.2: Understanding "super" for accessing parent features 4.3: Understanding "this()" for accessing overloaded constructors 4.4: Understanding "super()" for accessing parent constructors 4.5: Understanding the underlying principles of "this" and "super" for invoking other constructors 4.6: Code examples Lesson 5: Use abstract classes and interfaces 5.1: Preventing instantiation 5.2: Marking behaviors abstract 5.3: Understanding the rules about abstract classes and methods 5.4: Understanding and defining interfaces 5.5: Implementing and using interfaces 5.6: Code example for interfaces 5.7: Understanding the rules about interfaces Module 9: Handling Exceptions Lesson 1: Differentiate among checked exceptions, RuntimeExceptions and Errors 1.1: Understanding exception types Lesson 2: Create a try-catch block and determine how exceptions alter normal program flow 2.1: Coding try and catch 2.2: Passing an exception to our caller 2.3: Using finally to clean up resources 2.4: Using the try with resources mechanism 2.5: Code example for try / catch / finally 2.6: Code example for try with resources Lesson 3: Describe the advantages of Exception handling 3.1: Investigating the philosophy of the exception mechanism Lesson 4: Create and invoke a method that throws an exception 4.1: Handling exceptions thrown by called code 4.2: Code example Lesson 5: Recognize common exception classes and categories (such as NullPointerException, ArithmenticException, ArrayIndexOutOfBoundsException, ClassCastException) 5.1: Common Exception Classes Module 10: Working with Selected Classes from the Java API Lesson 1: Understanding the common StringBuilder constructors 1.1: Understanding the common StringBuilder constructors 1.2: Using methods that modify StringBuilders 1.3 Using methods that read and search in StringBuilders, and using methods that interact with the internal storage of StringBuilders Lesson 2: Creating and manipulating Strings 2.1: Creating Strings 2.2: Understanding common String methods: Immutability 2.3: Using common String methods 2.4: Using common String methods to perform comparisons Lesson 3: Create and manipulate calendar data using classes from java.time.LocalDateTime, java.time.LocalDate, java.time.LocalTime, java.time.format.DateTimeFormatter, java.time.Period 3.1: Creating Time and Date Objects 3.2: Changing Times and Dates 3.3: Using the DateTimeFormatter 3.4: Comparing and Ordering Times and Dates, and Using the Period class Lesson 4: Declare and use an ArrayList of a given type 4.1: Understanding the purpose and benefits of ArrayList 4.2: Declaring and initializing an ArrayList 4.3: Using common methods of, and uses of, ArrayList 4.4: Investigating documentation and code for ArrayList 4.5: Understanding simple generics with the ArrayList Lesson 5: Write a simple Lambda expression that consumes a Lambda Predicate expression 5.1: Understanding the Predicate interface 5.2: Creating Lambda expressions for Predicates 5.3: Reviewing the rules for Lambda expressions Summary Sharing Widget |